Ads
related to: the e song worksheets for elementary education students video gamesgenerationgenius.com has been visited by 10K+ users in the past month
- Grades 3-5 Math lessons
Get instant access to hours of fun
standards-based 3-5 videos & more.
- Grades K-2 Math Lessons
Get instant access to hours of fun
standards-based K-2 videos & more.
- Grades 6-8 Math Lessons
Get instant access to hours of fun
standards-based 6-8 videos & more.
- Pricing Plans
View the Pricing Of Our Plans And
Select the One You Need.
- Videos & Lessons
View the Available Lessons And
Select the One You Prefer.
- K-8 Standards Alignment
Videos & lessons cover most
of the standards for every state
- Grades 3-5 Math lessons
education.com has been visited by 100K+ users in the past month
adventureacademy.com has been visited by 10K+ users in the past month
Search results
Results From The WOW.Com Content Network
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education).
Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...
These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.
JumpStart (known as Jump Ahead in the United Kingdom) is an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.
The dynamic combination of intrinsic and extrinsic motivators is a powerful force [22] which, if educational contexts can adapt from video games, may increase student motivation, and student learning. Some of the potential benefits of successful gamification initiatives in the classroom include: giving students ownership of their learning [28]