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  2. Forging Fortnite: How a North Carolina studio made the world ...

    www.aol.com/forging-fortnite-survival-story...

    For a time, it was the highest-grossing game in the world, generating more than $5 billion during its first full year — all while being free to play. On certain days, it brought in $100 million.

  3. Duping (video games) - Wikipedia

    en.wikipedia.org/wiki/Duping_(video_games)

    The video game Phantasy Star Online Episode I & II had a duping glitch, which was activated by talking repeatedly with a walking NPC and a merchant. Because the characters and data of the game were saved on memory cards, SEGA could not remove the duping glitch, and the online game was filled with duped items and money.

  4. Fortnite: Save the World - Wikipedia

    en.wikipedia.org/wiki/Fortnite:_Save_the_World

    The "tower defense" aspect of the game revolves around the player character defending the storm shield against zombie like creatures.Fortnite: Save the World is described as a unique blend of sandbox survival co-op lite RPG tower defense game, and is an amalgamation of player progression, exploration, scavenging items, sharing scarce resources, crafting weapons, building fortified structures ...

  5. Fortnite Creative - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Creative

    Fortnite Creative is a sandbox game, developed and published by Epic Games, part of the video game Fortnite. It was released on December 6, 2018, for Android , iOS , macOS , Nintendo Switch , PlayStation 4 , Windows , and Xbox One , and in November 2020 for PlayStation 5 and Xbox Series X/S .

  6. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    These experiences were able to thrive in the Fortnite community due to poor internal content review policies and procedures at Epic. In a tweet posted February 23, 2023 the official Fortnite Creative account addressed the issue for the first time and although this content may sometimes still appear, it has been drastically reduced.

  7. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    "Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.

  8. Creative Assembly - Wikipedia

    en.wikipedia.org/wiki/Creative_Assembly

    The Creative Assembly Limited (trade name: Creative Assembly) is a British video game developer based in Horsham, founded in 1987 by Tim Ansell. In its early years, the company worked on porting games to MS-DOS from Amiga and ZX Spectrum platforms, later working with Electronic Arts to produce a variety of games under the EA Sports brand.

  9. Data deduplication - Wikipedia

    en.wikipedia.org/wiki/Data_deduplication

    The individual entries have a copy-on-write behavior that is non-aliasing, i.e. changing one copy afterwards will not affect other copies. [9] Microsoft's ReFS also supports this operation. [10] Target deduplication is the process of removing duplicates when the data was not generated at that location.