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A systems development life cycle is composed of distinct work phases that are used by systems engineers and systems developers to deliver information systems.Like anything that is manufactured on an assembly line, an SDLC aims to produce high-quality systems that meet or exceed expectations, based on requirements, by delivering systems within scheduled time frames and cost estimates. [3]
SDLC may refer to: Systems development life cycle or system design life cycle, which is often used in the process of software development;
Synchronous Data Link Control (SDLC) is a computer serial communications protocol first introduced by IBM as part of its Systems Network Architecture (SNA). SDLC is used as layer 2, the data link layer , in the SNA protocol stack .
In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .
Agile software development is commonly used to support this release schedule. [47] Many SaaS developers use test-driven development , or otherwise emphasize frequent software testing , because of the need to ensure availability of their service and rapid deployment. [ 48 ]
Development testing is a software development process that involves the synchronized application of a broad spectrum of defect prevention and detection strategies in order to reduce software development risks, time, and costs. It is performed by the software developer or engineer during the construction phase of the software development lifecycle.
In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure to be transplanted directly into source code.
Illustration of the 4+1 Architectural View Model. 4+1 is a view model used for "describing the architecture of software-intensive systems, based on the use of multiple, concurrent views". [1]