When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Vertex painting - Wikipedia

    en.wikipedia.org/wiki/Vertex_painting

    In 3D computer graphics software, vertex painting refers to interactive editing tools for modifying vertex attributes directly on a 3D polygon mesh, using painting tools similar to any digital painting application but working in a 3D viewport on a perspective view of a rotated model.

  3. Euclidean tilings by convex regular polygons - Wikipedia

    en.wikipedia.org/wiki/Euclidean_tilings_by...

    For example: 3 6; 3 6; 3 4.6, tells us there are 3 vertices with 2 different vertex types, so this tiling would be classed as a ‘3-uniform (2-vertex types)’ tiling. Broken down, 3 6 ; 3 6 (both of different transitivity class), or (3 6 ) 2 , tells us that there are 2 vertices (denoted by the superscript 2), each with 6 equilateral 3-sided ...

  4. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    Face-vertex meshes represent an object as a set of faces and a set of vertices. This is the most widely used mesh representation, being the input typically accepted by modern graphics hardware. Face-vertex meshes improve on VV mesh for modeling in that they allow explicit lookup of the vertices of a face, and the faces surrounding a vertex.

  5. Delaunay triangulation - Wikipedia

    en.wikipedia.org/wiki/Delaunay_triangulation

    Edges of the Voronoi diagram going to infinity are not defined by this relation in case of a finite set P. If the Delaunay triangulation is calculated using the Bowyer–Watson algorithm then the circumcenters of triangles having a common vertex with the "super" triangle should be ignored. Edges going to infinity start from a circumcenter and ...

  6. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    The subdivide tool splits faces and edges into smaller pieces by adding new vertices. For example, a square would be subdivided by adding one vertex in the center and one on each edge, creating four smaller squares. The extrude tool is applied to a face or a group of faces. It creates a new face of the same size and shape which is connected to ...

  7. Bipolar orientation - Wikipedia

    en.wikipedia.org/wiki/Bipolar_orientation

    In graph theory, a bipolar orientation or st-orientation of an undirected graph is an assignment of a direction to each edge (an orientation) that causes the graph to become a directed acyclic graph with a single source s and a single sink t, and an st-numbering of the graph is a topological ordering of the resulting directed acyclic graph.

  8. Euler characteristic - Wikipedia

    en.wikipedia.org/wiki/Euler_characteristic

    Vertex, edge and face of a cube. The Euler characteristic χ was classically defined for the surfaces of polyhedra, according to the formula = + where V, E, and F are respectively the numbers of vertices (corners), edges and faces in the given polyhedron. [2] Any convex polyhedron's surface has Euler characteristic

  9. Boundary representation - Wikipedia

    en.wikipedia.org/wiki/Boundary_representation

    A face is a bounded portion of a surface; an edge is a bounded piece of a curve and a vertex lies at a point. Other elements are the shell (a set of connected faces), the loop (a circuit of edges bounding a face) and loop-edge links (also known as winged edge links or half-edges) which are used to create the edge circuits. [2]