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  2. Vertex painting - Wikipedia

    en.wikipedia.org/wiki/Vertex_painting

    In 3D computer graphics software, vertex painting refers to interactive editing tools for modifying vertex attributes directly on a 3D polygon mesh, using painting tools similar to any digital painting application but working in a 3D viewport on a perspective view of a rotated model.

  3. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    A set of Vertex attributes controlling deformation of a 3D model during skeletal animation. Per-vertex weights are assigned to control the influence of multiple bones (achieved by interpolating the transformations from each). [39] Window A rectangular region of a screen or bitmap image. Wireframe May refer to wireframe models or wireframe ...

  4. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    Face-vertex meshes represent an object as a set of faces and a set of vertices. This is the most widely used mesh representation, being the input typically accepted by modern graphics hardware. Face-vertex meshes improve on VV mesh for modeling in that they allow explicit lookup of the vertices of a face, and the faces surrounding a vertex.

  5. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender 2.76b was the last supported release for Windows XP, and version 2.63 was the last supported release for PowerPC. Blender 2.83 LTS and 2.92 were the last supported versions for Windows 7. [246] In 2013, Blender was released on Android as a demo, but has not been updated since. [247]

  6. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Alternatively, back-faces may be rendered solid-filled, with their vertices translated along their vertex normals in a vertex shader. After drawing the outline, back-face culling is set back to normal to draw the shading and optional textures of the object.

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Bitmap image data (either embedded or in an external file) along with scale and position information; Text to be rendered (along with size, position, orientation, color, and font) Clipping information, if only part of a shape or bitmap image should be rendered; Transparency and compositing information for rendering overlapping shapes

  8. Book embedding - Wikipedia

    en.wikipedia.org/wiki/Book_embedding

    It is NP-hard to determine the exact book thickness of a given graph, with or without knowing a fixed vertex ordering along the spine of the book. Testing the existence of a three-page book embedding of a graph, given a fixed ordering of the vertices along the spine of the embedding, has unknown computational complexity: it is neither known to ...

  9. Corner detection - Wikipedia

    en.wikipedia.org/wiki/Corner_detection

    Corner detection is an approach used within computer vision systems to extract certain kinds of features and infer the contents of an image. Corner detection is frequently used in motion detection, image registration, video tracking, image mosaicing, panorama stitching, 3D reconstruction and object recognition.