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Rise of the Rōnin is set in Yokohama, Edo and Kyoto, in the mid-19th century during Bakumatsu, the final years of the Edo period.The game depicts the leadup to the Boshin war between the Tokugawa Shogunate and various anti-shogunate factions displeased with the western influence after the forced reopening of Japan following the Sakoku period.
Unfortunately, “Rise of the Ronin” is a much better game in theory than it is in practice, falling short with outdated graphics, hackneyed combat and painfully generic characters.
Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, [2] the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games ...
Video games based on the Teenage Mutant Ninja Turtles franchise have been produced since 1989, [1] largely by Japanese video game manufacturer Konami.. Earlier games were mostly based on the 1987 TV series, with elements borrowed from the movies, the Teenage Mutant Ninja Turtles Adventures, action figures and the original Mirage comic books and role-playing books.
The game left Early Access on 30 June 2015 for Microsoft Windows only. [5] On 18 June 2015, it was announced that Ronin would be ported to PlayStation 4 and PlayStation Vita. [6] On 15 October 2015, update #9 for the game introduced builds for OS X and Linux. [7] On 1 November 2016, the port of Ronin for PlayStation 4 was released.
Ryse: Son of Rome is a 2013 action-adventure game developed by Crytek and published by Microsoft Studios.Set in an alternate version of Ancient Rome, Ryse follows the life of the Roman centurion Marius Titus as he becomes one of the leaders in the Roman Legion.
The campaign allows the player to command the army of Angmar from its foundation and early attacks against Arnor, to the destruction of Arnor at the battle of Fornost. The story for The Rise of the Witch-king draws a great deal upon the Appendices at the end of The Return of the King to form a basis for the conflict between Arnor and Angmar.
Much of the game was designed to be "serene" and "tranquil" so that it more sharply contrasted with moments of violence throughout the game's combat and story. [46] The game includes Kurosawa mode, a black-and-white filter with film grain and adjusted audio, created to honor the legendary Akira Kurosawa and his influential samurai films.