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This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.
A bitwise trie is a special form of trie where each node with its child-branches represents a bit sequence of one or more bits of a key. A bitwise trie with bitmap uses a bitmap to denote valid child branches.
The bitwise NOT, or bitwise complement, is a unary operation that performs logical negation on each bit, forming the ones' complement of the given binary value. Bits that are 0 become 1, and those that are 1 become 0. For example: NOT 0111 (decimal 7) = 1000 (decimal 8) NOT 10101011 (decimal 171) = 01010100 (decimal 84)
For example, in Java and JavaScript, the logical right shift operator is >>>, but the arithmetic right shift operator is >>. (Java has only one left shift operator (<<), because left shift via logic and arithmetic have the same effect.) The programming languages C, C++, and Go, however, have only one right shift operator, >>. Most C and C++ ...
A mask is data that is used for bitwise operations, particularly in a bit field. Using a mask, multiple bits in a Byte, nibble, word (etc.) can be set either on, off or inverted from on to off (or vice versa) in a single bitwise operation. More comprehensive applications of masking, when applied conditionally to operations, are termed predication.
For example, PostgreSQL versions 8.1 and later implement a "bitmap index scan" optimization to speed up arbitrarily complex logical operations between available indexes on a single table. For tables with many columns, the total number of distinct indexes to satisfy all possible queries (with equality filtering conditions on either of the fields ...
Bitboards allow the computer to answer some questions about game state with one bitwise operation. For example, if a chess program wants to know if the white player has any pawns in the center of the board (center four squares) it can just compare a bitboard for the player's pawns with one for the center of the board using a bitwise AND operation.
If we wish to find the number of 1 bits in a bit array, sometimes called the population count or Hamming weight, there are efficient branch-free algorithms that can compute the number of bits in a word using a series of simple bit operations. We simply run such an algorithm on each word and keep a running total. Counting zeros is similar.