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  2. How to redeem a Roblox gift card by crediting your account - AOL

    www.aol.com/news/redeem-roblox-gift-card-2...

    How to redeem a Roblox gift card during checkout Once you've decided what you want to buy on either the Membership or Robux page, here's how to use your Roblox gift card to make the purchase:

  3. freeShop - Wikipedia

    en.wikipedia.org/wiki/FreeShop

    freeShop was a homebrew application for the Nintendo 3DS that allowed games to be downloaded from the Nintendo eShop's servers without being previously purchased. freeShop was first released in April 2016, before being removed from GitHub following a DMCA takedown notice sent in late December 2016.

  4. Atlas Autocode - Wikipedia

    en.wikipedia.org/wiki/Atlas_Autocode

    Atlas Autocode (AA) [1] [2] is a programming language developed around 1963 at the University of Manchester. A variant of the language ALGOL , it was developed by Tony Brooker and Derrick Morris for the Atlas computer.

  5. Autocode - Wikipedia

    en.wikipedia.org/wiki/Autocode

    Autocode is the name of a family of "simplified coding systems", later called programming languages, devised in the 1950s and 1960s for a series of digital computers at the Universities of Manchester, Cambridge and London.

  6. Nintendo eShop - Wikipedia

    en.wikipedia.org/wiki/Nintendo_eShop

    Initially, the two versions of the Nintendo eShop between the Wii U and Nintendo 3DS were independent of each other. Whilst this remains largely true, after the implementation of Nintendo Network ID for the Nintendo 3DS, users that register the same ID account between both systems (currently at one time per console) can share a combined funds balance, home address, saved credit and debit card ...

  7. Automatic item generation - Wikipedia

    en.wikipedia.org/wiki/Automatic_Item_Generation

    The Item Maker (IMak) is a program written in the R programming language for plotting figural analogy items. The psychometric properties of 23 IMak-generated items were found to be satisfactory, and item difficulty based on rule generation could be predicted by means of the linear logistic test model (LLTM).