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  2. SethBling - Wikipedia

    en.wikipedia.org/wiki/SethBling

    In 2016, SethBling made an interpreter for the programming language BASIC in Minecraft. Programming many Minecraft command blocks [a] to run the interpreter took him two weeks. The interpreter is slow and its speed declines with continued use; that is because Minecraft has a clock rate of 20 ticks per second.

  3. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    The Konami Code. The Konami Code (Japanese: コナミコマンド, Konami Komando, "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives Code, is a cheat code that appears in many Konami video games, [1] as well as some non-Konami games.

  4. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  5. List of Xbox games compatible with Xbox 360 - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_games...

    Stuttering occurs during the logo animations during start-up on the splash screen. Texture errors on occur on command prompts. [5] [15] True Crime: Streets of LA: Activision: When operating the car, a small indistinct screen appears. Graphic defects are displayed around the track name. [5] [15] Turok: Evolution: Acclaim Entertainment

  6. Video game exploit - Wikipedia

    en.wikipedia.org/wiki/Video_game_exploit

    In video games, an exploit is the use of a bug or glitch, in a way that gives a substantial unfair advantage to players using it. [1] However, whether particular acts constitute an exploit can be controversial, typically involving the argument that the issues are part of the game, and no changes or external programs are needed to take advantage of them.

  7. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    The main purpose of server-side lag compensation is instead to provide accurate effects of client actions. This is important because by the time a player's command has arrived time will have moved on, and the world will no longer be in the state that the player saw when issuing their command. [11]

  8. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    The current TAS standing at 216 milliseconds (13 frames) was performed by exploiting a small bug with the Famicom and NES hardware in which the CPU makes many extra "read" requests from one of the controller inputs, registering many more button presses than have occurred; the A button is mashed at a rate of 8 kilohertz (8000 times per second ...

  9. Speedrunning - Wikipedia

    en.wikipedia.org/wiki/Speedrunning

    Speedrun of a SuperTux level. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible.Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.