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The games may reflect historical situations and armies, or may be futuristic or fantasy-based. This list compiles published miniature wargames categorized by their subject matter, genre, or time period covered in their rules.
A man-to-man wargame [1] [2] [3] (also known as a skirmish wargame [4]) is a wargame in which units generally represent single individuals or weapons systems, and are rated not only on weaponry but may also be rated on such facets as morale, perception, skill-at-arms, etc.
Two editions of the book were published by Midkemia Press, in 1979 [1] and 1983; [2] Chaosium published a third edition in 1986 titled Cities: Create and Explore Your Own Fantasy Communities. [3] The book provides information about urban centres — villages, towns and cities — that can be used by a gamemaster to design an adventure or ...
Shannon Appelcline discussed how The Compleat Arduin two-book set at 450 total pages "was the largest Arduin release. It was clearly based upon the original rules - as they'd developed through The Arduin Adventure and Revised Arduin: A Primer - but polished and reorganized."
Flintloque – Napoleonic fantasy skirmish game created by Mac Coxhead and Steve Blease in 1995. Since 2002 in the 2nd and greatly expanded 3rd edition books the authors have been Mike White and Gavin Syme (GBS). [4] Slaughterloo – Napoleonic fantasy battle game [5] Trafalgore – Napoleonic fantasy naval game [4]
Fantasy system where the player characters are monsters Monsters and Other Childish Things: Arc Dream Publishing: One-Roll Engine: 2007 Mordheim: Games Workshop: 1999 A variant of the company's Warhammer Fantasy game set on a warband or "skirmish" scale. Mörk Borg: Free League Publishing 2020 Heavy metal music-inspired fantasy Morpheus ...
Chainmail is a medieval miniature wargame created by Gary Gygax and Jeff Perren.Gygax developed the core medieval system of the game by expanding on rules authored by his fellow Lake Geneva Tactical Studies Association (LGTSA) member Jeff Perren, a hobby-shop owner with whom he had become friendly.
The team is gradually converting slim books, focused solely on the rules, into "Legendary" books with artwork and lore background. [ 18 ] Most of the lore and units of the Ninth Age are inspired by Historical fantasy , mythologies , fairy tales , human History and natural history , for instance the Beast Herds' Jabberwock , the Vampire Covenant ...