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Stardew Valley was originally titled Sprout Valley and was created by American indie game designer Eric Barone, known professionally as ConcernedApe. [ 6 ] [ 7 ] [ 8 ] Barone graduated from the University of Washington Tacoma in 2011 with a computer science degree but was unable to get a job in the industry, instead working as an usher at the ...
The village offers activities such as fishing, farming, wild animal domestication, cave exploration and romantic relationships. Overall it was inspired by the Stardew Valley and Story of Seasons series. [4] The game is heavily influenced by book "The Clan of the Cave Bear" by Jean M. Auel. [5] It was released for PC, Mac and Linux on April 25 ...
In 2020, Barone announced that he was working on several new games, with one of them set in the Stardew Valley universe. [19] On August 15, 2020, the orchestral album Symphonic Tale: The Place I Truly Belong (Music from Stardew Valley) directed by Kentaro Sato and performed by the Budapest Symphony Orchestra was released. [20]
John E. Pechmann Fishing Education Center at Lake Rim Address: 7489 Raeford Road, Fayetteville Fish: Largemouth bass, North American freshwater catfishes and sunfish
Emily Price of PC Gamer said that the game included aspects ripped from Stardew Valley and hoped that the game will stop importing elements from Stardew Valley and instead begin "doing its own thing". [24] Nolan felt that the game's farming, mining, combat, and fishing aspects were superior to those in Stardew Valley. [3]
Stardew Valley: 2016 ConcernedApe: Cave areas [50] of increasing difficulty and loot. [51] Terraria: 2011 Re-Logic: Side-scrolling rectangular 2D world. [52] The Binding of Isaac: 2011 Edmund McMillen: Bird eye view 2D levels made up of interconnected rectangular rooms with random monsters and loot. [53] Valheim: 2021 Irongate Studios
Coral Island is often compared to Stardew Valley and has been called one of the best Stardew Valley clones by multiple gaming publications. [5] [7] [12] [13] The game was notably funded through a highly successful Kickstarter campaign, raising over $1.6 million from more than 36,000 backers. The campaign achieved its initial goal within 36 ...
Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.