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  2. Shape - Wikipedia

    en.wikipedia.org/wiki/Shape

    If an object falls into one of these categories exactly or even approximately, we can use it to describe the shape of the object. Thus, we say that the shape of a manhole cover is a disk , because it is approximately the same geometric object as an actual geometric disk.

  3. Learning object - Wikipedia

    en.wikipedia.org/wiki/Learning_object

    The following is a list of some of the types of information that may be included in a learning object and its metadata: General Course Descriptive Data, including: course identifiers, language of content (English, Spanish, etc.), subject area (Maths, Reading, etc.), descriptive text, descriptive keywords

  4. Kim's Game - Wikipedia

    en.wikipedia.org/wiki/Kim's_Game

    Kim's Game is a memory exercise, played with a selection of stones or other distinguishable objects. Kim's Game is a game or exercise played by Scouts, [1] the military, and other groups, in which a selection of objects must be memorised. The game develops a person's capacity to observe and remember details.

  5. Category:Metaphors referring to objects - Wikipedia

    en.wikipedia.org/wiki/Category:Metaphors...

    This page was last edited on 29 September 2016, at 02:35 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  6. List of physical quantities - Wikipedia

    en.wikipedia.org/wiki/List_of_physical_quantities

    Measure of the extent and direction an object rotates about a reference point kg⋅m 2 /s L 2 M T −1: conserved, bivector Angular velocity: ω: The angle incremented in a plane by a segment connecting an object and a reference point per unit time rad/s T −1: bivector Area: A: Extent of a surface m 2: L 2: extensive, bivector or scalar ...

  7. Subtraction - Wikipedia

    en.wikipedia.org/wiki/Subtraction

    Subtraction is an operation that represents removal of objects from a collection. [1] For example, in the adjacent picture, there are 5 − 2 peaches—meaning 5 peaches with 2 taken away, resulting in a total of 3 peaches. Therefore, the difference of 5 and 2 is 3; that is, 5 − 2 = 3.

  8. ScratchJr - Wikipedia

    en.wikipedia.org/wiki/ScratchJr

    Children create code in objects called sprites - which can be characters or other objects. ScratchJr comes with a library of sprites, and sprites can be edited or new ones created using the "Paint Editor". The paint editor lets you paint in many different colors, with different thicknesses. You can also draw shapes and erase paint.

  9. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments.