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  2. Dreyfus model of skill acquisition - Wikipedia

    en.wikipedia.org/wiki/Dreyfus_model_of_skill...

    For example, Cézanne expanded the possibilities for the painting of form and perspective, Stephen Curry altered the style of play in basketball by making the 3-point shot central rather than marginal, and B.B. King transformed the space of possibilities in music by harnessing the previously marginal capacity of the electric guitar to sustain ...

  3. Technology readiness level - Wikipedia

    en.wikipedia.org/wiki/Technology_readiness_level

    List of emerging technologies – New technologies actively in development; Manufacturing readiness level – Method for estimating the maturity of manufacturing; Open innovation – Term for external cooperation in innovation; Technology assessment – Research area dealing with trends in science and technology and related social developments

  4. Skills management - Wikipedia

    en.wikipedia.org/wiki/Skills_management

    The skills involved can be defined by the organization or by third party institutions. They are usually defined in terms of a skills framework, also known as a competency framework or skills matrix. This consists of a list of skills, and a grading system, with a definition of what it means to be at particular level for a given skill. [1]

  5. Competence (human resources) - Wikipedia

    en.wikipedia.org/wiki/Competence_(human_resources)

    Core competencies: Capabilities and/or technical expertise unique to an organization, i.e. core competencies differentiate an organization from its competition (e.g. the technologies, methodologies, strategies or processes of the organization that create competitive advantage in the marketplace). An organizational core competency is an ...

  6. High- and low-level - Wikipedia

    en.wikipedia.org/wiki/High-_and_low-level

    High-level and low-level, as technical terms, are used to classify, describe and point to specific goals of a systematic operation; and are applied in a wide range of contexts, such as, for instance, in domains as widely varied as computer science and business administration.

  7. 21st century skills - Wikipedia

    en.wikipedia.org/wiki/21st_century_skills

    The skills and competencies considered "21st century skills" share common themes, based on the premise that effective learning, or deeper learning, requires a set of student educational outcomes that include acquisition of robust core academic content, higher-order thinking skills, and learning dispositions.

  8. Usability goals - Wikipedia

    en.wikipedia.org/wiki/Usability_goals

    [1] [2] [full citation needed] For this assessment to be objective, there is a need for measurable goals [3] (for instance in terms of easiness of use or of learning) that the system must achieve. That kind of goal is called a usability goal (or also usability requirement [1] [4]). They are objective criteria against which the results of the ...

  9. Skill - Wikipedia

    en.wikipedia.org/wiki/Skill

    Some examples of general skills include time management, teamwork [3] and leadership, [4] and self-motivation. [5] In contrast, domain-specific skills would be used only for a certain job, e.g. operating a sand blaster. Skill usually requires certain environmental stimuli and situations to assess the level of skill being shown and used. [6]