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Each enemy drops currency that can be spent to unlock new champions or upgrade existing ones to strengthen the formation. Equipment can drop as loot, and be attached to specific champions to further enhance their abilities. [1] [2] The game also revisits settings and storylines based on published adventures like Curse of Strahd and Tomb of ...
Challenge of the Five Realms is a game in which the Prince of Castle Ballytogue awakens from being hit on the head to find out that his father, King Clesodor of Alonia, has been killed by the evil sorcerer Grimnoth. As the prince seeks to avenge his father and defeat Grimnoth, he must explore the five realms and their numerous cities, and visit ...
Puzzle Quest is a series of puzzle video games where tile-matching serves as the combat for a role-playing video game. The first game was released in 2007: Puzzle Quest: Challenge of the Warlords, a spin-off of the Warlords series of turn-based strategy games. It has since expanded to other licensed content.
Puzzle Challenge: Crosswords and More is a puzzle video game that has over 1,000 word and logic games. The puzzle games include crosswords, codebreakers, word searches (also mini and micro word searches), criss cross (also mini criss cross) and several others. As the player progresses, they can complete puzzles to unlock backdrops, audio tracks ...
Challenge of the Ancient Empires!, also known as Ancient Empires, is an educational computer game created by The Learning Company in 1990 for both MS-DOS and Macintosh. [2] It is designed to improve history, logic, and problem solving skills in children ages 7 to 10 [ 3 ] (or 10 and up, according to the box art seen to the right).
Instant Insanity puzzle in the "solved" configuration. From top to bottom, the colors on the back of the cubes are white, green, blue, and red (left side), and blue, red, green, and white (right side) Nets of the Instant Insanity cubes – the line style is for identifying the cubes in the solution
The World Chess Solving Championship (WCSC) is an annual competition in the solving of chess problems (also known as chess puzzles) organized by the World Federation for Chess Composition (WFCC), previously by FIDE via the Permanent Commission of the FIDE for Chess Compositions (PCCC).
Champions of Ruin was published in May 2005, and was designed by Jeff Crook, Wil Upchurch, and Eric L. Boyd.Cover art was by Lucio Parillo, [1] with interior art by Thomas M. Baxa, Wayne England, Jason Engle, Ralph Horsley, Warren Mahy, Raven Mimura, William O'Connor, Lucio Parillo, and Marc Sasso.