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  2. Callout - Wikipedia

    en.wikipedia.org/wiki/Callout

    In publishing, a callout or call-out is a short string of text connected by a line, arrow, or similar graphic to a feature of an illustration or technical drawing, and giving information about that feature. The term is also used to describe a short piece of text set in larger type than the rest of the page and intended to attract attention.

  3. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In object oriented programming, objects provide a layer which can be used to separate internal from external code and implement abstraction and encapsulation. External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable.

  4. Computer program - Wikipedia

    en.wikipedia.org/wiki/Computer_program

    C++ (1985) was originally called "C with Classes". [70] It was designed to expand C's capabilities by adding the object-oriented facilities of the language Simula. [71] An object-oriented module is composed of two files. The definitions file is called the header file. Here is a C++ header file for the GRADE class in a simple school application:

  5. Wrapper function - Wikipedia

    en.wikipedia.org/wiki/Wrapper_function

    A test driver is a kind of wrapper function that exercises a code module, typically calling it repeatedly, with different settings or parameters, in order to rigorously pursue each possible path. It is not deliverable code, but it is not throwaway code either, being typically retained for use in regression testing. An interface adaptor is a ...

  6. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    A common example is the iostream library in C++, which uses the << or >> operators for the message passing, sending multiple data to the same object and allowing "manipulators" for other method calls. Other early examples include the Garnet system (from 1988 in Lisp) and the Amulet system (from 1994 in C++) which used this style for object ...

  7. Trampoline (computing) - Wikipedia

    en.wikipedia.org/wiki/Trampoline_(computing)

    When passing a callback to a system that expects to call a C function, but one wants it to execute the method of a particular instance of a class written in C++, one uses a short trampoline to convert the C function-calling convention to the C++ method-calling convention. One way of writing such a trampoline is to use a thunk. [5]

  8. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  9. Outline of C++ - Wikipedia

    en.wikipedia.org/wiki/Outline_of_C++

    The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.