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Markerless technologies use the features of the face such as nostrils, the corners of the lips and eyes, and wrinkles and then track them.This technology is discussed and demonstrated at CMU, [2] IBM, [3] University of Manchester (where much of this started with Tim Cootes, [4] Gareth Edwards and Chris Taylor) and other locations, using active appearance models, principal component analysis ...
Face Recognition is used to identify or verify a person from a digital image or a video source using a pre-stored facial data. Visage SDK's face recognition algorithms can measure similarities between people and recognize a person’s identity [citation needed] from a frontal facial image by comparing it to pre-stored faces.
Face detection is gaining the interest of marketers. A webcam can be integrated into a television and detect any face that walks by. The system then calculates the race, gender, and age range of the face. Once the information is collected, a series of advertisements can be played that is specific toward the detected race/gender/age.
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Face ID is a biometric authentication facial recognition system designed and developed by Apple Inc. for the iPhone and iPad Pro.The system can be used for unlocking a device, [1] making payments, accessing sensitive data, providing detailed facial expression tracking for Animoji, as well as six degrees of freedom (6DOF) head-tracking, eye-tracking, and other features.
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The White Chamber, Ghost in the Sheet, Dark Fall: Lost Souls, Face Noir: Donationware, MIT, LGPL: Lite version lacks 3D Actor function World Builder: 1986 No 2D System 3: Lost Crystal: Freeware: WorldForge: C++: 1998 Lua (client), Python (server) Yes 3D Cross-platform: GPL: MMORPG framework made of libraries, server, client, media XnGine: No 3D DOS