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  2. Expressive therapies continuum - Wikipedia

    en.wikipedia.org/wiki/Expressive_therapies_continuum

    The diagram first appeared in Imagery and Visual Expression in Therapy by Vija B. Lusebrink (1990). [1] The Expressive Therapies Continuum (ETC) is a model of creative functioning [2] used in the field of art therapy that is applicable to creative processes both within and outside of an expressive therapeutic setting. [3]

  3. Wiggle stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Wiggle_stereoscopy

    An example of monocular portrait images of human faces that have been converted to create a moving 3D photo using depth estimation via Machine Learning using TensorFlow.js [3] in the browser With advances in machine learning and computer vision, [ 3 ] it is now also possible to recreate this effect using a single monocular image as an input.

  4. Expressive therapies - Wikipedia

    en.wikipedia.org/wiki/Expressive_therapies

    British psychotherapist Paul Newham using Expressive Therapy with a client. The expressive therapies are the use of the creative arts as a form of therapy, including the distinct disciplines expressive arts therapy and the creative arts therapies (art therapy, dance/movement therapy, drama therapy, music therapy, writing therapy, poetry therapy, and psychodrama).

  5. Art therapy - Wikipedia

    en.wikipedia.org/wiki/Art_therapy

    Art therapy is a distinct discipline that incorporates creative methods of expression through visual art media. Art therapy, as a creative arts therapy profession, originated in the fields of art and psychotherapy and may vary in definition. Art therapy encourages creative expression through painting, drawing, or modelling.

  6. Three-dimensional art - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_art

    digital art created using 3D computer graphics; any form of visual art resulting in a three-dimensional physical object, such as sculpture, architecture, installation art and many decorative art forms; two-dimensional art that creates the appearance of being in 3D, such as through stereoscopy, anamorphosis, or photorealism

  7. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    A simple tessellation pipeline rendering a smooth sphere from a crude cubic vertex set using a subdivision method. In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering.

  8. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Visual art could now depict a single, unified scene, rather than a combination of several. Early examples include Masolino's St. Peter Healing a Cripple and the Raising of Tabitha (c. 1423), Donatello's The Feast of Herod (c. 1427), as well as Ghiberti's Jacob and Esau and other panels from the east doors of the Florence Baptistery. [26]

  9. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    3D projections use the primary qualities of an object's basic shape to create a map of points, that are then connected to one another to create a visual element. The result is a graphic that contains conceptual properties to interpret the figure or image as not actually flat (2D), but rather, as a solid object (3D) being viewed on a 2D display.