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Takt time, or simply takt, is a manufacturing term to describe the required product assembly duration that is needed to match the demand.Often confused with cycle time, takt time is a tool used to design work and it measures the average time interval between the start of production of one unit and the start of production of the next unit when items are produced sequentially.
Cycle time (software) In software engineering, cycle time is a software metric which estimates development speed in (agile) software projects. [1][2] The cycle time measures how long it takes to process a given job - whether it's a client request, an order, or a defined production process stage. The crucial aspect of measuring the cycle time is ...
DCS. SCADA. v. t. e. Lean manufacturing is a method of manufacturing goods aimed primarily at reducing times within the production system as well as response times from suppliers and customers. It is closely related to another concept called just-in-time manufacturing (JIT manufacturing in short).
Takt Op (Japanese: タクトオーパス, Hepburn: Takuto Ōpasu, stylized as takt op. or {tákt: op.})[a] is a mixed-media project about classical music produced by Bandai Namco Arts and DeNA. An anime television series by MAPPA and Madhouse titled Takt Op. Destiny aired from October to December 2021.
A six-stroke engine is one of several alternative internal combustion engine designs that attempt to improve on traditional two-stroke and four-stroke engines. Claimed advantages may include increased fuel efficiency, reduced mechanical complexity, and/or reduced emissions.
CPU color time for program P1. CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.
Production leveling. Production leveling, also known as production smoothing or – by its Japanese original term – heijunka (平準化), [1] is a technique for reducing the mura (unevenness) which in turn reduces muda (waste). It was vital to the development of production efficiency in the Toyota Production System and lean manufacturing.
Takt time (combined with production/demand leveling to provide for reasonable lengths of time and endurance allowed for a process e.g. if the takt is 10 minutes while there is no realistic way for a process to do its work in less than 10 minutes, muri is the natural outcome).