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Free FPS created by Zepetto in 2009. Close Beta version. Red Eclipse: Quinton Reeves, Lee Salzman 2011-03-15 2024-05-28 (2.0.9-9) Linux, BSD, OS X, Windows: Cube 2 Engine / Tesseract zlib License: New take on the first person arena shooter, featuring parkour, impulse boosts, and more. S.T.A.L.K.E.R. build 1935: GSC Game World: 2009-02 Windows ...
Build: Duke Nukem 3D Shadow Warrior Blood: For the Build engine: Catrap: Catrap: Game Boy video game with built in level editor: ChromEd: Chrome Call of Juarez: For the Chrome Engine: CoD2Radiant: Call of Duty 2: CoD4Radiant: Call of Duty 4: CoDRadiant: Call of Duty: CoinKiller: New Super Mario Bros. 2 [1] Construction mode: Mega Man Powered Up ...
Torque 2D, originally Torque Game Builder, is a game engine designed for 2D games and based on the Torque Game Engine. [25] It was first released in 2006, in a standard and a pro version, with the professional version including the source code. [25] Torque 2D started as Torque Game Builder because the ultimate goal was to make it a game-making ...
A first-person shooter engine is a video game engine specialized for simulating 3D environments for use in a first-person shooter video game.First-person refers to the view where the players see the world from the eyes of their characters.
Unvanquished is a Tremulous-based [19] FPS with another engine (Daemon), which was first released publicly in 2012 and is under active development. [20] It includes many original maps [21] and is able to run Tremulous maps with some distributed in a community pack. [22] Some Unvanquished official maps were community maps for Tremulous. [23] [24]
AMI, C64, ZX, PC 1990 Catacomb 3-D: id Software: DOS 1991–11 Catacomb Abyss: Softdisk Publishing: DOS 1992–05 Catacomb Armageddon: Softdisk Publishing: DOS 1992–10 Catacomb Apocalypse: Softdisk Publishing: DOS 1992–11 Catechumen: N'Lightning Software Development WIN 2000-10-01 Chernobylite: The Farm 51: WIN, PS5, XONE, PS4, XSX 2021-07-28
Tom Clancy's Ghost Recon Advanced Warfighter (2006, PC version only), Tom Clancy's Ghost Recon Advanced Warfighter 2 (2007, PC version only), Payday: The Heist (2011), Payday 2 (2013), Raid: World War II (2017) Zero Star Wars: The Clone Wars: 2002 Star Wars: Battlefront (2004), Star Wars: Battlefront II (2005) Unreal Engine 2.5: Tribes ...
The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine , the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.