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  2. Quick, Draw! - Wikipedia

    en.wikipedia.org/wiki/Quick,_Draw!

    Quick, Draw! is an online guessing game developed and published by Google that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent. [2] [3] [4] The AI learns from each drawing, improving its ability to guess correctly in the future. [3]

  3. Artificial intelligence art - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_art

    The GAN uses a "generator" to create new images and a "discriminator" to decide which created images are considered successful. [32] Unlike previous algorithmic art that followed hand-coded rules, generative adversarial networks could learn a specific aesthetic by analyzing a dataset of example images. [12]

  4. Courtroom sketch - Wikipedia

    en.wikipedia.org/wiki/Courtroom_sketch

    A courtroom sketch by Butch Krieger of an accused person flanked by two attorneys, drawn in about eight minutes. A courtroom sketch is an artistic depiction of the proceedings in a court of law.

  5. Creativity techniques - Wikipedia

    en.wikipedia.org/wiki/Creativity_techniques

    Creativity techniques are methods that encourage creative actions, whether in the arts or sciences. They focus on a variety of aspects of creativity, including techniques for idea generation and divergent thinking, methods of re-framing problems, changes in the affective environment and so on.

  6. Conceptual art - Wikipedia

    en.wikipedia.org/wiki/Conceptual_art

    Marcel Duchamp, Fountain, 1917. Photograph by Alfred Stieglitz Robert Rauschenberg, Portrait of Iris Clert 1961 Art & Language, Art-Language Vol. 3 Nr. 1, 1974. Conceptual art, also referred to as conceptualism, is art in which the concept(s) or idea(s) involved in the work are prioritized equally to or more than traditional aesthetic, technical, and material concerns.

  7. Ideas bank - Wikipedia

    en.wikipedia.org/wiki/Ideas_bank

    As an open ideas bank project, Yle Kipinä, was launched to increase public's involvement in how the Finnish media tax is spent. As part of the adoption of enterprise social software, many companies have decided to use such a portal to allow their employees (on their intra-net) or their customers (on the internet) to collaborate in the process of raising new ideas.