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  2. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Video game culture or gaming culture a worldwide subculture formed by video game enthusiasts. As video games have grown more sophisticated, accessible, and popular over time, they have significantly influenced popular culture, particularly among adolescents and young adults.

  3. Category:Video game culture - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_culture

    Pages in category "Video game culture" The following 93 pages are in this category, out of 93 total. This list may not reflect recent changes. ...

  4. Tier list - Wikipedia

    en.wikipedia.org/wiki/Tier_list

    A tier list is a concept originating in video game culture where playable characters or other in-game elements are subjectively ranked by their respective viability as part of a list. Characters listed high on a tier list of a specific game are considered to be powerful characters compared to lower-scoring characters, and are therefore more ...

  5. Video games as an art form - Wikipedia

    en.wikipedia.org/wiki/Video_games_as_an_art_form

    The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...

  6. China goes ape over culture-boosting 'Black Myth: Wukong ...

    www.aol.com/news/china-goes-ape-over-culture...

    Unlike other Chinese games that are played on mobile devices and involve endless in-game micro-transactions, "Black Myth: Wukong" is a one-time purchase with a price tag of 268 yuan ($37.58) for ...

  7. Sexism and video games - Wikipedia

    en.wikipedia.org/wiki/Sexism_and_video_games

    The examples and perspective in this article deal primarily with Western culture and do not represent a worldwide view of the subject. You may improve this article, discuss the issue on the talk page, or create a new article, as appropriate.

  8. Game studies - Wikipedia

    en.wikipedia.org/wiki/Game_studies

    Throughout the years, there has been much research on the topic of game culture, specifically focusing on video games in relation to thinking, learning, gender, children, and war. When looking at game culture, particularly for early studies, multiplayer online games were usually the basis for research. [ 40 ]

  9. Magic circle (games) - Wikipedia

    en.wikipedia.org/wiki/Magic_circle_(games)

    Within video games, the magic circle concept is often used in the game's introductory screens to help establish that the player should prepare to embrace the game's world; some examples include the opening of Super Mario Bros. 3, where the game starts with the lifting of a stage curtain that is a framing device for the game, and in Hearthstone ...