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  2. Glossary of basketball terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_basketball_terms

    References 0–9 2-for-1 A strategy used within the last minute of a period or quarter, in which the team with possession times its shot to ensure that it will regain possession with enough time to shoot again before time runs out. Applicable in competitions that use a shot clock (all except NFHS in most US states). 3-and-D Any player, typically not a star, who specializes mainly in three ...

  3. Basketball statistics - Wikipedia

    en.wikipedia.org/wiki/Basketball_statistics

    Averages per game are denoted by *PG, e.g. PPG (points), BLKPG or BPG (blocks), STPG or SPG (steals), APG (assists), RPG (rebounds) and MPG (minutes).Sometime the players statistics are divided by minutes played and multiplied by 48 minutes (had he played the entire game), denoted by * per 48 min. or *48M.

  4. List of logic symbols - Wikipedia

    en.wikipedia.org/wiki/List_of_logic_symbols

    The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics. Additionally, the subsequent columns contains an informal explanation, a short example, the Unicode location, the name for use in HTML documents, [ 1 ] and the LaTeX symbol.

  5. Player efficiency rating - Wikipedia

    en.wikipedia.org/wiki/Player_efficiency_rating

    On three pointers the break-even point is 21.4%. If a player exceeds these thresholds, and virtually every NBA player does so with respect to two-point shots, the more he shoots the higher his value in PERs. So a player can be an inefficient scorer and simply inflate his value by taking a large number of shots.

  6. Triple bar - Wikipedia

    en.wikipedia.org/wiki/Triple_bar

    In mathematics, the triple bar is sometimes used as a symbol of identity or an equivalence relation (although not the only one; other common choices include ~ and ≈). [ 7 ] [ 8 ] Particularly, in geometry , it may be used either to show that two figures are congruent or that they are identical. [ 9 ]

  7. Efficiency (basketball) - Wikipedia

    en.wikipedia.org/wiki/Efficiency_(basketball)

    In professional basketball, the most commonly used statistical benchmark for comparing the overall value of players is called efficiency. It is a composite basketball statistic that is derived from basic individual statistics: points, rebounds, assists, steals, blocks, turnovers, and shot attempts. In theory, efficiency accounts for both a ...

  8. Basketball - Wikipedia

    en.wikipedia.org/wiki/Basketball

    Olympic pictogram for basketball. Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular court, compete with the primary objective of shooting a basketball (approximately 9.4 inches (24 cm) in diameter) through the defender's hoop (a basket 18 inches (46 cm) in diameter mounted 10 feet (3.048 m) high to a backboard at each end ...

  9. Stretch four - Wikipedia

    en.wikipedia.org/wiki/Stretch_four

    In basketball, a stretch four (sometimes called a stretch big) is a player at the power forward position that can shoot further from the basket than a conventional power forward. "Stretch" describes the effect that such a player has on the opposition's defense, and the power forward position is also known as the "four"; hence "stretch four".