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Metal Slug [a] is a 1996 run and gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series . Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving on a fight against the Rebel Army led by ...
Logo of the Metal Slug series. Metal Slug is a series of run and gun video games first released on Neo-Geo arcade machines and game consoles created by SNK.It was also ported to other consoles, such as the Sega Saturn, the PlayStation, the Neo-Geo Pocket Color and more recently, the Game Boy Advance, PlayStation 2, iPhone, iPod Touch, Xbox, Xbox 360 and Nintendo DS.
Metal Slug (Japanese: メタルスラッグ, Hepburn: Metaru Suraggu) is a Japanese multimedia franchise and run and gun video game series originally created by Nazca Corporation before merging with SNK in 1996 after the completion of the first game in the series.
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Metal Slug 1-6 and X are included in the release, and the games have not been altered in any way. This is the same with the characters and abilities, which have all been kept the same, but the game's manual erroneously states that the 'slide' ability is achievable in Metal Slug 4, 5, and 6 — Metal Slug 4 and 6 do not include this feature in either the arcade or console version.
Metal Slug X (Metal Slug X: Super Vehicle-001) Prehistoric Isle 2 (Genshi Tou) Puzzle Bobble 2; Strikers 1945 Plus; 2000. Bang Bead; The King of Fighters 2000; Metal Slug 3; Nightmare in the Dark; 2001. The King of Fighters 2001; Sengoku 3 (Sengoku Legends 2001) ZuPaPa! 2002. The King of Fighters 2002: Challenge to Ultimate Battle; Metal Slug 4 ...
Still, niche collectors praise the Neo Geo for the enduring appeal of its games, particularly fan-favorites like “SNK vs. Capcom” and “Metal Slug: 1st Mission.”
Fightcade is a software client used to enable online capabilities to play of various arcade and home console systems via emulation. Fightcade utilizes networking middleware GGPO to mitigate the effects of network latency on gameplay, and functions as a successor of GGPO's now-defunct matchmaking client.