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  2. Dead Head Fred - Wikipedia

    en.wikipedia.org/wiki/Dead_Head_Fred

    Dead Head Fred is a third-person action-adventure game that incorporates a variety of gameplay styles, including combat, platforming, and puzzles. [2] [3] The core gameplay of Dead Head Fred revolves around Fred's missing head and his ability to "switch" heads by defeating certain enemies, decapitating them, and collecting their heads (referred to as "headhunting"). [4]

  3. Slitterhead - Wikipedia

    en.wikipedia.org/wiki/Slitterhead

    Slitterhead was first announced on December 9, 2021, at The Game Awards. [4] [5] Bokeh Game Studio published a video diary on July 6, 2023, on pre-alpha testing that was underway in the same year. [6] The game is directed by Keiichiro Toyama. [4] The Slitterheads are designed by Miki Takahashi and Tatsuya Yoshikawa, with music done by Akira ...

  4. Behaviour Interactive - Wikipedia

    en.wikipedia.org/wiki/Behaviour_Interactive

    Behaviour's operations are divided into two business units – Services and Original Games. [32] Its Services unit provides work-for-hire development services to major video game and entertainment industry brands such as Disney, Sony, Activision, Warner Bros. Discovery, Ubisoft, HBO and Nintendo and also includes an Immersive Entertainment vertical that has a primary focus on location-based ...

  5. Deadhead - Wikipedia

    en.wikipedia.org/wiki/Deadhead

    Dead Heads, P.O. Box 1065, San Rafael, California 94901. This phenomenon was first touched on in print by Village Voice music critic Robert Christgau at a Felt Forum show in 1971, noting "how many 'regulars' seemed to be in attendance, and how, from the way they compared notes, they'd obviously made a determined effort to see as many shows as ...

  6. Dead or Alive (franchise) - Wikipedia

    en.wikipedia.org/wiki/Dead_or_Alive_(franchise)

    A tag throw by Helena Douglas and Leifang against Ayane in Dead or Alive Ultimate. The Dead or Alive series focuses on fast-paced gameplay in a three-dimensional playing field. . Like other modern fighting games that attempt to emulate real life martial arts, DOA's input system is designed so controls correspond to the game character's actions; if the character moves forward with a punch, the ...

  7. What the Grateful Dead can teach CEOs about succession ... - AOL

    www.aol.com/finance/grateful-dead-teach-ceos...

    I’m no Dead Head, by the way. But I love music, and even before going to my first Dead & Co show, I knew all about the iconic original band, who had gotten their start in 1965 in Palo Alto ...

  8. Eat Lead: The Return of Matt Hazard - Wikipedia

    en.wikipedia.org/wiki/Eat_Lead:_The_Return_of...

    The game itself is a parody of action-gaming clichés. The October 2008 debut trailer was done as a Behind the Music spoof called Inside the Game complete with Jim Forbes narration. It chronicles Matt Hazard's successes and hardships, and mirrors the progression of the Duke Nukem series of games, from early 8-bit to modern consoles. [2]

  9. Dead Man's Hand (video game) - Wikipedia

    en.wikipedia.org/wiki/Dead_Man's_Hand_(video_game)

    Dead Man's Hand is a first-person shooter game developed by Human Head Studios and published by Atari. It was released in North America for Xbox and Microsoft Windows in March 2004. The game takes place in the American frontier .