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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Supporters claim that asynchronous, non-blocking code can be written with async/await that looks almost like traditional synchronous, blocking code. In particular, it has been argued that await is the best way of writing asynchronous code in message-passing programs; in particular, being close to blocking code, readability and the minimal ...

  3. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    A non-blocking algorithm is lock-free if there is guaranteed system-wide progress, and wait-free if there is also guaranteed per-thread progress. "Non-blocking" was used as a synonym for "lock-free" in the literature until the introduction of obstruction-freedom in 2003. [2]

  4. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    In computer science and software engineering, busy-waiting, busy-looping or spinning is a technique in which a process repeatedly checks to see if a condition is true, such as whether keyboard input or a lock is available.

  5. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    But such an approach, called synchronous I/O or blocking I/O, would block the progress of a program while the communication is in progress, leaving system resources idle. When a program makes many I/O operations (such as a program mainly or largely dependent on user input ), this means that the processor can spend almost all of its time idle ...

  6. Error detection and correction - Wikipedia

    en.wikipedia.org/wiki/Error_detection_and_correction

    Block codes are processed on a block-by-block basis. Early examples of block codes are repetition codes, Hamming codes and multidimensional parity-check codes. They were followed by a number of efficient codes, Reed–Solomon codes being the most notable due to their current widespread use.

  7. Global interpreter lock - Wikipedia

    en.wikipedia.org/wiki/Global_Interpreter_Lock

    Schematic representation of how threads work under GIL. Green - thread holding GIL, red - blocked threads. A global interpreter lock (GIL) is a mechanism used in computer-language interpreters to synchronize the execution of threads so that only one native thread (per process) can execute basic operations (such as memory allocation and reference counting) at a time. [1]

  8. List of HTTP header fields - Wikipedia

    en.wikipedia.org/wiki/List_of_HTTP_header_fields

    The domain name of the server (for virtual hosting), and the TCP port number on which the server is listening. The port number may be omitted if the port is the standard port for the service requested. Mandatory since HTTP/1.1. [17] If the request is generated directly in HTTP/2, it should not be used. [18] Host: en.wikipedia.org:8080. Host: en ...

  9. Galois/Counter Mode - Wikipedia

    en.wikipedia.org/wiki/Galois/Counter_Mode

    where H = E k (0 128) is the hash key, a string of 128 zero bits encrypted using the block cipher, A is data which is only authenticated (not encrypted), C is the ciphertext, m is the number of 128-bit blocks in A (rounded up), n is the number of 128-bit blocks in C (rounded up), and the variable X i for i = 0, ..., m + n + 1 is defined below. [3]