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  2. Monotone cubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Monotone_cubic_interpolation

    Example showing non-monotone cubic interpolation (in red) and monotone cubic interpolation (in blue) of a monotone data set. Monotone interpolation can be accomplished using cubic Hermite spline with the tangents m i {\displaystyle m_{i}} modified to ensure the monotonicity of the resulting Hermite spline.

  3. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    A Lozenge diagram is a diagram that is used to describe different interpolation formulas that can be constructed for a given data set. A line starting on the left edge and tracing across the diagram to the right can be used to represent an interpolation formula if the following rules are followed: [5]

  4. Lagrange polynomial - Wikipedia

    en.wikipedia.org/wiki/Lagrange_polynomial

    "Lagrange interpolation formula", Encyclopedia of Mathematics, EMS Press, 2001 [1994] ALGLIB has an implementations in C++ / C# / VBA / Pascal. GSL has a polynomial interpolation code in C; SO has a MATLAB example that demonstrates the algorithm and recreates the first image in this article

  5. Trigonometric interpolation - Wikipedia

    en.wikipedia.org/wiki/Trigonometric_interpolation

    In mathematics, trigonometric interpolation is interpolation with trigonometric polynomials. Interpolation is the process of finding a function which goes through some given data points . For trigonometric interpolation, this function has to be a trigonometric polynomial, that is, a sum of sines and cosines of given periods.

  6. Bicubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Bicubic_interpolation

    Bicubic interpolation can be accomplished using either Lagrange polynomials, cubic splines, or cubic convolution algorithm. In image processing, bicubic interpolation is often chosen over bilinear or nearest-neighbor interpolation in image resampling, when speed is not an issue.

  7. Neville's algorithm - Wikipedia

    en.wikipedia.org/wiki/Neville's_algorithm

    In mathematics, Neville's algorithm is an algorithm used for polynomial interpolation that was derived by the mathematician Eric Harold Neville in 1934. Given n + 1 points, there is a unique polynomial of degree ≤ n which goes through the given points. Neville's algorithm evaluates this polynomial.

  8. Interpolation - Wikipedia

    en.wikipedia.org/wiki/Interpolation

    The simplest interpolation method is to locate the nearest data value, and assign the same value. In simple problems, this method is unlikely to be used, as linear interpolation (see below) is almost as easy, but in higher-dimensional multivariate interpolation, this could be a favourable choice for its speed and simplicity.

  9. Hermite interpolation - Wikipedia

    en.wikipedia.org/wiki/Hermite_interpolation

    In numerical analysis, Hermite interpolation, named after Charles Hermite, is a method of polynomial interpolation, which generalizes Lagrange interpolation.Lagrange interpolation allows computing a polynomial of degree less than n that takes the same value at n given points as a given function.