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In particular, the client receiving the data can request the selection data to be converted into a suitable form. If the sending client refuses to do so, the receiver can request a different format. For example, a piece of text rendering HTML code can be transferred as text to a requester that can only handle text, but can also be transferred ...
In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...
If a Transfer-Encoding field with a value of "chunked" is specified in an HTTP message (either a request sent by a client or the response from the server), the body of the message consists of one or more chunks and one terminating chunk with an optional trailer before the final ␍␊ sequence (i.e. carriage return followed by line feed).
Visualization of a software buffer overflow. Data is written into A, but is too large to fit within A, so it overflows into B.. In programming and information security, a buffer overflow or buffer overrun is an anomaly whereby a program writes data to a buffer beyond the buffer's allocated memory, overwriting adjacent memory locations.
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A schema for a particular use of protocol buffers associates data types with field names, using integers to identify each field. (The protocol buffer data contains only the numbers, not the field names, providing some bandwidth/storage savings compared with systems that include the field names in the data.)
Write combining (WC) [1] is a computer bus technique for allowing data to be combined and temporarily stored in a buffer – the write combine buffer (WCB) – to be released together later in burst mode instead of writing (immediately) as single bits or small chunks.
They are data structures that describe I/O requests, and can be equally well thought of as "I/O request descriptors" or similar. Rather than passing a large number of small arguments (such as buffer address, buffer size, I/O function type, etc.) to a driver, all of these parameters are passed via a single pointer to this persistent data structure.