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I.e: the Game Boy version of Mega Man III features bosses from the NES versions of Mega Man 3 and Mega Man 4. The Game Boy Mega Man V features an all new set of antagonists called the Star Droids, whose members are named after the planets of the Solar System.
To change this template's initial visibility, the |state= parameter may be used: {{Mega Man Battle Network series | state = collapsed}} will show the template collapsed, i.e. hidden apart from its title bar. {{Mega Man Battle Network series | state = expanded}} will show the template expanded, i.e. fully visible.
To change this template's initial visibility, the |state= parameter may be used: {{Mega Man series | state = collapsed}} will show the template collapsed, i.e. hidden apart from its title bar. {{Mega Man series | state = expanded}} will show the template expanded, i.e. fully visible.
Incomplete: You have about 1/3 or fewer of the games listed there. See the List of Mega Man games article. Unneccessary: Links to the game's main series and the series as a whole pages are already on each page. There is already a category for games and a list for games so there is no need for a template for games.
Mega Man (known as Rockman [a] in Japan) is a Japanese science fiction video game franchise developed and published by Capcom, featuring the protagonist of the same name. The original game was released for the Nintendo Entertainment System in 1987, and spawned a franchise that expanded to over 50 games on multiple systems.
In 2020, the Mega Man Zero/ZX Legacy Collection [c] was released, which includes all four of the Mega Man Zero games and both Mega Man ZX games. In 2023, Mega Man Battle Network Legacy Collection [d] was released, which include all six main games from the Mega Man Battle Network series, including both versions of later titles, for a total of 10 ...
A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.
Mega Man 5 was developed by Capcom. Having had major involvement in the development in all prior Mega Man games, artist Keiji Inafune, credited as "Inafking", worked under a new project leader for Mega Man 5. As with past entries in the series, Inafune used his experience to guide his supervisor and the other team members. [2]