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This is a comprehensive index of city-building games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.
The "classic" GeoGuessr game mode consists of five rounds, each displaying a different street view location for the player to guess on a map. The player then receives a score of up to 5,000 points depending on how accurate their guess was, up to 25,000 points for a perfect game.
Pictionary (/ ˈ p ɪ k ʃ ən ər i /, US: /-ɛr i /) is a charades-inspired word-guessing game invented by Robert Angel with graphic design by Gary Everson and first published in 1985 by Angel Games Inc. [1] Angel Games licensed Pictionary to Western Publishing.
[5] SlideToPlay wrote " The Lost City isn't extraordinarily rewarding, but it's a pretty pleasant adventure." [6] Adventure Games wrote "The Lost City is a swift, undemanding adventure that chooses to parade as relaxed mobile entertainment, rather than capitalizing on its potential to be a more memorable adventure gaming experience." [7]
This is a list of the most-played mobile games ordered by their player count, which include reported player data, registered accounts, and/or monthly active users. For non-mobile games, see the list of most-played video games by player count.
SimCity: BuildIt is a city-building mobile game developed by TrackTwenty and published by Electronic Arts.It was launched in late 2014. The game is part of the SimCity franchise, [1] and is available to download from the Google Play Store, [2] Amazon Appstore, [3] and the Apple App Store.
Lumino City is a puzzle adventure video game developed and published by State of Play Games. The game was released for OS X and Windows in December 2014, for iOS in October 2015., and Android for 12 April 2017.
OpenCity is the product of programmer Duong-Khang Nguyen and 3D artist Frédéric Rodrigo. Nguyen was inspired by the open source game FreeReign; when he realized that the FreeReign project was cancelled and the source code was not in the condition to be improved, he began development on his own city-building simulator. [3]