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  2. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    Many automatic mutators and accessors eventually get replaced by separate blocks of code. The benefit of automatically creating them in the early days of the implementation is that the public interface of the class remains identical whether or not greater sophistication is added, requiring no extensive refactoring if it is. [1] Manipulation of ...

  3. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Accessor methods are used to read the data values of an object. Mutator methods are used to modify the data of an object. Manager methods are used to initialize and destroy objects of a class, e.g. constructors and destructors. These methods provide an abstraction layer that facilitates encapsulation and modularity.

  4. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    In computer programming, boilerplate code, or simply boilerplate, are sections of code that are repeated in multiple places with little to no variation. When using languages that are considered verbose , the programmer must write a lot of boilerplate code to accomplish only minor functionality.

  5. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    C++ generally prohibits forward references, but they are allowed in the special case of class members. Since the member function accessor cannot be compiled until the compiler knows the type of the member variable myValue, it is the compiler's responsibility to remember the definition of accessor until it sees myValue's declaration.

  6. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python sets are very much like mathematical sets, and support operations like set intersection and union. Python also features a frozenset class for immutable sets, see Collection types. Dictionaries (class dict) are mutable mappings tying keys and corresponding values. Python has special syntax to create dictionaries ({key: value})

  7. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    For example, the following C++ code establishes an explicit inheritance relationship between classes B and A, where B is both a subclass and a subtype of A and can be used as an A wherever a B is specified (via a reference, a pointer or the object itself).

  8. Talk:Mutator method - Wikipedia

    en.wikipedia.org/wiki/Talk:Mutator_method

    3 Getters, Setters and Accessors. 1 comment. 4 Name Change. 2 comments. 5 Remove all mention of the unsourced "procedural mutator" 1 comment. Toggle the table of ...

  9. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.