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  2. Library makerspace - Wikipedia

    en.wikipedia.org/wiki/Library_makerspace

    A makerspace in the College of San Mateo library. A library makerspace, also named Hackerspace or Hacklab, is an area and/or service that offers library patrons an opportunity to create intellectual and physical materials using resources such as computers, 3-D printers, audio and video capture and editing tools, and traditional arts and crafts supplies.

  3. Hackerspace - Wikipedia

    en.wikipedia.org/wiki/Hackerspace

    For example, White Hill Middle school in Fairfax, California has now opened up their own MakerSpace with a class called "Makers and Hackers". [63] In 2018 Penketh High School became the first school to have a school makerspace in the United Kingdom. "Spark" was designed for students and the community being the first of its kind in the UK.

  4. Learning commons - Wikipedia

    en.wikipedia.org/wiki/Learning_commons

    Learning Commons inside the library of Tec de Monterrey, Mexico City. Learning commons, also known as scholars' commons, information commons or digital commons, are learning spaces, [1] [2] similar to libraries and classrooms that share space for information technology, remote or online education, tutoring, [3] [4] collaboration, content creation, meetings, socialization, playing games and ...

  5. School library - Wikipedia

    en.wikipedia.org/wiki/School_library

    A school library (or a school media center) is a library within a school where students, and sometimes their parents and staff have access to loan a variety of resources, often literary or digital. The goal of a school library or media center is to ensure that all members of the school community have equitable access "to books and reading, to ...

  6. Maker's Asylum - Wikipedia

    en.wikipedia.org/wiki/Maker's_Asylum

    Maker's Asylum offers various independent programs that focus on their mission of "Learning by Making" and enabling more makers such as DIY Hour (8+), Innovation School (13+) and SDG School (15+). All their programs do not have an upper limit on age as they believe that anyone can start their maker journeys at any time.

  7. Virtual school libraries in the United States - Wikipedia

    en.wikipedia.org/wiki/Virtual_school_libraries...

    One of the key components in the virtual school library is the development of virtual school library communication portals where students may interact with teacher-librarians and other educators—sharing student/educator-generated book reviews, student/educator-produced videos, participate in online polls, and/or attend online reference ...

  8. Learning space - Wikipedia

    en.wikipedia.org/wiki/Learning_space

    A school library (or a school library media center) is a library within a school where students, staff, and often, parents of a public or private school have access to a variety of resources, including books, periodicals, and other media. The library is sometimes referred to as a "resource center" or "media center", or may include these as ...

  9. Maker culture - Wikipedia

    en.wikipedia.org/wiki/Maker_culture

    A person working on a circuit board at a Re:publica makerspace. The maker culture is a contemporary subculture representing a technology-based extension of DIY culture [1] that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones.