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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    The severity of lag depends on the type of game and its inherent tolerance for lag. Some games with a slower pace can tolerate significant delays without any need to compensate at all, whereas others with a faster pace are considerably more sensitive and require extensive use of compensation to be playable (such as the first-person shooter genre).

  3. Valorant - Wikipedia

    en.wikipedia.org/wiki/Valorant

    Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.

  4. Rubber banding - Wikipedia

    en.wikipedia.org/wiki/Rubber_banding

    Rubber banding or rubberbanding may refer to: . in online video gaming, rubber banding is the undesirable visual effect of latency, known as lag, in which a moving object appears to leap from one place to another without passing through the intervening space; also called "warping" or "teleporting".

  5. Griefer - Wikipedia

    en.wikipedia.org/wiki/Griefer

    Intentionally attempting to crash a server through lag or other means (such as spawning large amounts of resource-demanding objects), in order to cause interference among players. Smurfing , the process of creating extra accounts and deliberately losing games to enter a lower skill rank than is appropriate, before playing at full skill against ...

  6. Hang (computing) - Wikipedia

    en.wikipedia.org/wiki/Hang_(computing)

    The fundamental reason is typically resource exhaustion: resources necessary for some part of the system to run are not available, due to being in use by other processes or simply insufficient. Often the cause is an interaction of multiple factors, making "hang" a loose umbrella term rather than a technical one.

  7. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    If the game's controller produces additional feedback (rumble, the Wii Remote's speaker, etc.), then the display lag will cause this feedback to not accurately match up with the visuals on-screen, possibly causing extra disorientation (e.g. feeling the controller rumble a split second before a crash into a wall). TV viewers can be affected as well.

  8. Video game - Wikipedia

    en.wikipedia.org/wiki/Video_game

    A video game, [a] sometimes further qualified as a computer game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld ...

  9. Cheating in video games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_video_games

    Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).