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  2. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    In real-time systems the response time of a task or thread is defined as the time elapsed between the dispatch (time when task is ready to execute) to the time when it finishes its job (one dispatch). Response time is different from WCET which is the maximum time the task would take if it were to execute without interference. It is also ...

  3. Real-time Java - Wikipedia

    en.wikipedia.org/wiki/Real-Time_Java

    Real-time Java is a catch-all term for a combination of technologies that enables programmers to write programs that meet the demands of real-time systems in the Java programming language. Java's sophisticated memory management , native support for threading and concurrency, type safety , and relative simplicity have created a demand for its ...

  4. Worst-case execution time - Wikipedia

    en.wikipedia.org/wiki/Worst-case_execution_time

    While WCET is potentially applicable to many real-time systems, in practice an assurance of WCET is mainly used by real-time systems that are related to high reliability or safety. For example, in airborne software some attention to software is required by DO178C section 6.3.4. The increasing use of software in automotive systems is also ...

  5. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    In software systems, encapsulation refers to the bundling of data with the mechanisms or methods that operate on the data. It may also refer to the limiting of direct access to some of that data, such as an object's components. [1] Essentially, encapsulation prevents external code from being concerned with the internal workings of an object.

  6. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. [1] Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines".

  7. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    A URL is an example of referencing a resource without exposing process internals. A subroutine call or method invocation will not exit until the invoked computation has terminated. Asynchronous message-passing, by contrast, can result in a response arriving a significant time after the request message was sent.

  8. Exclusive-Major cloud providers could get key role in AI chip ...

    www.aol.com/news/exclusive-major-cloud-providers...

    The new rules, some of whose details are being reported for the first time, show officials are scrambling in the waning days of the Biden administration to streamline the process for approving AI ...

  9. Elapsed real time - Wikipedia

    en.wikipedia.org/wiki/Elapsed_real_time

    In computing, elapsed real time, real time, wall-clock time, wall time, or walltime is the actual time taken from the start of a computer program to the end. In other words, it is the difference between the time at which a task finishes and the time at which the task started.