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Four-player chess (also known as four-handed chess) is a family of chess variants played with four people. The game features a special board typically made of a standard 8×8 square, with 3 rows of 8 cells each extending from each side, and requires two sets of differently colored pieces.
The mann moves as a chess king, but has no royal power. The wazir moves one step orthogonally in any direction. The ferz moves one step diagonally in any direction. The camel leaps in a (1,3) pattern like an elongated knight's move. It jumps over any intervening men. The giraffe leaps in a (1,4) pattern like an elongated knight's move. It jumps ...
The chess variants listed below are derived from chess by changing one or more of the many rules of the game. The rules can be grouped into categories, from the most innocuous (starting position) to the most dramatic (adding chance/randomness to the gameplay after the initial piece placement).
The first known publication of chess rules was in a book by Luis Ramírez de Lucena about 1497, shortly after the movement of the queen, bishop, and pawn were changed to their modern form. [111] Ruy López de Segura gave rules of chess in his 1561 book Libro de la invencion liberal y arte del juego del axedrez. [112]
This differs from most ancient chess-like games where it is the elephant that normally corresponds to the chess bishop. Player turns pass clockwise around the board. The pawn also moves as in chess, but does not have the option of an initial double-step move. Each of the four players' pawns moves and captures in a different direction along the ...
At the outset, each player controls an entire quadrant of the board with a full set of chess pieces (minus one pawn). Partners occupy quadrants diagonally across from each other. The diagram at right shows the initial layout of the Forchess board ( K = King , Q = Queen , R = Rook , B = Bishop , N = Knight , and P = Pawn ).