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  2. Pattern-Oriented Software Architecture - Wikipedia

    en.wikipedia.org/wiki/Pattern-Oriented_Software...

    David E. DeLano of C++ Report praised the first volume, writing, "Overall this text is good and I recommend it as an addition to any collection of books on patterns." He said "some of the language and grammar usage feels awkward to the reader" and some of the book has "stiffness and flow problems". [1]

  3. State pattern - Wikipedia

    en.wikipedia.org/wiki/State_pattern

    The state pattern is a behavioral software design pattern that allows an object to alter its behavior when its internal state changes. This pattern is close to the concept of finite-state machines . The state pattern can be interpreted as a strategy pattern , which is able to switch a strategy through invocations of methods defined in the ...

  4. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  5. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Software architecture is about making fundamental structural choices that are costly to change once implemented. Software architecture choices include specific structural options from possibilities in the design of the software. There are two fundamental laws in software architecture: [3] [4] Everything is a trade-off "Why is more important ...

  6. Chaos model - Wikipedia

    en.wikipedia.org/wiki/Chaos_model

    In computing, the chaos model is a structure of software development.Its creator, who used the pseudonym L.B.S. Raccoon, [1] noted that project management models such as the spiral model and waterfall model, while good at managing schedules and staff, didn't provide methods to fix bugs or solve other technical problems.

  7. Architectural decision - Wikipedia

    en.wikipedia.org/wiki/Architectural_decision

    Often, no single optimal solution for any given set of architecture design problems exists. Architectural decision making is a core responsibility of software architects; [5] additional motivation for/of the importance of architectural decisions as a first-class concept in software architecture can be found online. [6]

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  9. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design patterns offer the finest granularity compared to software architecture patterns and software architecture styles, as design patterns focus on solving detailed, low-level design problems within individual components or subsystems. Examples include Singleton, Factory Method, and Observer. [2] [3] [4]