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  2. Play clock - Wikipedia

    en.wikipedia.org/wiki/Play_clock

    A play clock, also called a delay-of-game timer, is a countdown clock intended to speed up the pace of the game in gridiron football.The offensive team must put the ball in play by either snapping the ball during a scrimmage down or kicking the ball during a free kick down before the time expires, or else they will be assessed a 5-yard delay of game (American football) or time count violation ...

  3. Clock management - Wikipedia

    en.wikipedia.org/wiki/Clock_management

    In gridiron football, clock management is an aspect of game strategy that focuses on the game clock and/or play clock to achieve a desired result, typically near the end of a match. Depending on the game situation, clock management may entail playing in a manner that either slows or quickens the time elapsed from the game clock, to either ...

  4. Running out the clock - Wikipedia

    en.wikipedia.org/wiki/Running_out_the_clock

    In sports strategy, running out the clock (also known as running down the clock, stonewalling, killing the clock, chewing the clock, stalling, time-wasting (or timewasting) or eating clock [1]) is the practice of a winning team allowing the clock to expire through a series of preselected plays, either to preserve a lead or hasten the end of a one-sided contest.

  5. Delay of game - Wikipedia

    en.wikipedia.org/wiki/Delay_of_game

    In American football, an offensive team is penalized five yards for delay of game if it fails to put the ball in play by either snap or free kick before the play clock expires. This time limit varies by league, and is often 25 seconds from the time the referee signals the ball ready for play.

  6. Time-out (sport) - Wikipedia

    en.wikipedia.org/wiki/Time-out_(sport)

    In the NFL, this only stops the clock in the final two minutes of the first half and final five minutes of the second half; the rest of the time, the clock stops only temporarily, restarting when the ball is set for the next play. In arena football, the clock stops only for out-of-bounds plays in the final minute of the half.

  7. American football rules - Wikipedia

    en.wikipedia.org/wiki/American_football_rules

    The NFL and NCAA use a 40-second play clock that starts immediately after the previous play ends, though, for certain delays, such as penalty enforcement, the offense has 25 seconds from when the ball is marked ready. The purpose of the play clock is to ensure that the game progresses at a consistent pace, preventing unnecessary delays.

  8. Untimed play - Wikipedia

    en.wikipedia.org/wiki/Untimed_play

    In gridiron football, untimed play occurs in the following situations: Extra points following touchdowns are attempted without the clock ticking (except in arena football, which uses a continuously running clock except in the last minute of a half) If the clock expires while a play is in progress, the play continues untimed until the ball is dead

  9. American football - Wikipedia

    en.wikipedia.org/wiki/American_football

    Time in a football game is measured by the game clock. An operator is responsible for starting, stopping and operating the game clock based on the direction of the appropriate official. [85] [96] A separate play clock is used to show the amount of time within which the offense must initiate a play. The play clock is set to 25 seconds after ...