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Breakout is an arcade video game developed and published by Atari, Inc. [7] and released on May 13, 1976. [2] It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow, who were influenced by the seminal 1972 Atari arcade game Pong.
Arcade, Sega Genesis, Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Gear, Master System, ZX Spectrum: Sega: Phillip Morris sued Sega (and some other video game companies, including Namco and Atari Games on behalf of their Final Lap game) because the arcade version of the game contains advertisements that resemble those for Marlboro ...
Atari was an early pioneer in the video game industry.In fact, it virtually created the industry with its introduction of the arcade game Pong.The brand name "Atari" was used for many years and applied to several other entities that developed products ranging from arcade video games to home video game consoles to home computers to video games for personal computers.
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
Super Breakout is a sequel to the 1976 video game Breakout released in arcades in September 1978 by Atari, Inc. [2] It was written by Ed Rotberg. [4] The game uses the same mechanics as Breakout, but allows the selection of three distinct game modes via a knob on the cabinet—two of which involve multiple, simultaneous balls in play. [2]
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Logg was impressed with the Atari 2600 (then known as "Atari Video Computer System") and joined Atari's coin-op division and worked on Dirt Bike, which was never released due to an unsuccessful field test. He co-developed with Ed Rotberg Super Breakout after hearing that Nolan Bushnell, co-founder of Atari, wanted Breakout updated. [3]
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