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In Ruby, interpreter directives are referred to as pragmas and are specified by top-of-file comments that follow a key: value notation. For example, coding: UTF-8 indicates that the file is encoded via the UTF-8 character encoding. In C#, compiler directives are called pre-processing directives. There are a number of different compiler ...
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
The C language specification includes the typedef s size_t and ptrdiff_t to represent memory-related quantities. Their size is defined according to the target processor's arithmetic capabilities, not the memory capabilities, such as available address space. Both of these types are defined in the <stddef.h> header (cstddef in C++).
Notable programming sources use terms like C-style, C-like, a dialect of C, having C-like syntax. The term curly bracket programming language denotes a language that shares C's block syntax. [1] [2] C-family languages have features like: Code block delimited by curly braces ({}), a.k.a. braces, a.k.a. curly brackets; Semicolon (;) statement ...
This feature, present in many languages, can result in a loss of type safety when (for example) the same primitive integer type is used in two semantically distinct ways. Haskell provides the C-style syntactic alias in the form of the type declaration, as well as the newtype declaration that does introduce a new, distinct type, isomorphic to an ...
The most common example of this is the C preprocessor, which takes lines beginning with '#' as directives. The C preprocessor does not expect its input to use the syntax of the C language. Some languages take a different approach and use built-in language features to achieve similar things. For example:
In computer programming, conditional compilation is a compilation technique which results in differring executable programs depending on parameters specified. This technique is commonly used when these differences in the program are needed to run it on different platforms, or with different versions of required libraries or hardware.
32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).