When.com Web Search

  1. Ads

    related to: kizi avatar maker download pc

Search results

  1. Results From The WOW.Com Content Network
  2. Flazm - Wikipedia

    en.wikipedia.org/wiki/Flazm

    Flazm has created over 30 web games for Kizi and Kongregate which have been played over a billion times. [ 1 ] Flazm's first railroad game, called Railway Valley , was developed by Alexey Davydov in 2008, inspired by an older game called Shortline . [ 2 ]

  3. Picrew - Wikipedia

    en.wikipedia.org/wiki/Picrew

    Picrew is a Japanese layered paper doll-style avatar maker website. It was initially developed by two staff of the Japanese company TetraChroma [1] in July 2017, [2] and officially released in December 2018. [3]

  4. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    Other avatar systems exist, such as on Gaia Online, WeeWorld, Frenzoo or Meez, where a pixelized representation of a person or creature is used, which can then be customized to the user's wishes. [19] There are also avatar systems (e.g. Trutoon) where a representation is created using a person's face with customized characters and backgrounds.

  5. Avatar (1979 video game) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(1979_video_game)

    Avatar is an early graphics-based multi-user highly interactive role-playing video game, created on the University of Illinois' PLATO system in the late 1970s. It has graphics for navigating through a dungeon and chat-style text for player status and communication with others.

  6. MovieStarPlanet - Wikipedia

    en.wikipedia.org/wiki/MovieStarPlanet

    In 2012, it was announced that MovieStarPlanet would be cooperating with the publishing company Egmont to create a MovieStarPlanet Magazine. [17] [18] Each issue of the magazine comes with a code players can redeem in the game to then receive digital cosmetics, such as ''StarCoins'', the currency used in the game, or clothing items for the users' character. [19]

  7. Mii - Wikipedia

    en.wikipedia.org/wiki/Mii

    Nintendo's idea of a free-form personal avatar software was discussed at the Game Developers Conference in 2007, a year after the Wii was released. There, Shigeru Miyamoto said that the personal avatar concept had originally been intended as a demo for the Family Computer Disk System, where a user could draw a face onto an avatar.