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  2. Chrono (series) - Wikipedia

    en.wikipedia.org/wiki/Chrono_(series)

    Chrono Trigger was produced in 1995 by Kazuhiko Aoki and directed by Akihiko Matsui, Yoshinori Kitase and Takashi Tokita.The development of the game was dubbed the "Dream Project", because it was headed by a "Dream Team" composed of supervisor Hironobu Sakaguchi, of Final Fantasy fame, as well as freelance supervisor Yuji Horii and character designer Akira Toriyama, both of Dragon Quest fame. [2]

  3. Chrono Resurrection - Wikipedia

    en.wikipedia.org/wiki/Chrono_Resurrection

    The second version of the project, tentatively called Chrono Trigger: Brink of Time [4] then Chrono Resurrection, started development in April 2003. [3] Lazur has given several reasons to explain his willingness to restart the project, including his experience coding for the Dreamcast Visual Memory Unit, [1] programming for game developer DC Studios, [3] and playing Chrono Cross, the official ...

  4. List of downloadable PlayStation games (North America)

    en.wikipedia.org/wiki/List_of_downloadable...

    This is a list of PlayStation (PS1) games digitally re-released on the PlayStation Store in NA territories. These are the original games software emulated.At their initial release in December 2006, downloadable PS1 titles were only available to play on PlayStation Portable (PSP), [1] but titles became available for PlayStation 3 (PS3) in April 2007, [2] for PlayStation Vita on August 28, 2012 ...

  5. Chrono Trigger - Wikipedia

    en.wikipedia.org/wiki/Chrono_Trigger

    Chrono Trigger 's six playable characters (plus one optional character) come from different eras of history. Chrono Trigger begins in 1000 AD with Crono, Marle, and Lucca. Crono is the silent protagonist, characterized as a fearless young man who wields a katana in battle. Marle, revealed to be Princess Nadia, lives in Guardia Castle; though ...

  6. Radical Dreamers - Wikipedia

    en.wikipedia.org/wiki/Radical_Dreamers

    Chrono Trigger writer Masato Kato both directed and wrote the main scenario. Due to his attitude at the time, the plot and tone were considerably darker than Chrono Trigger, though the additional scenarists wrote alternate scenarios with comedic tones. The music was scored by Yasunori Mitsuda, who had worked on Chrono Trigger. Production was ...

  7. 2025 in video games - Wikipedia

    en.wikipedia.org/wiki/2025_in_video_games

    NS, PS4, PS5, XBO, XSX/S: First-person shooter: Trigger Happy Interactive Apogee Entertainment [71] 30 Accolade Sports Collection: Win, NS, PS4, PS5, XBO, XSX/S: Sports: QUByte Interactive QUByte Interactive, Atari [72] BattleCore Arena [c] Win: Third-person shooter: Ubisoft Bordeaux, Cosmic Ray Studio Ubisoft [73] Cardfight!! Vanguard Dear ...

  8. Xenogears - Wikipedia

    en.wikipedia.org/wiki/Xenogears

    Typical battles use the Active Time Battle (ATB) system. Once a character's ATB gauge fills, the player can input a battle command for that character. Battle in Xenogears is a variant of the Active Time Battle system found in games such as Chrono Trigger and the Final Fantasy series. [5]

  9. Sea of Stars - Wikipedia

    en.wikipedia.org/wiki/Sea_of_Stars

    Brown was primarily inspired by Chrono Trigger, which was the first game he played where he felt the music was connected to the game design. He based the sounds in Sea of Stars ' s music on the specific sounds used in Chrono Trigger before allowing them to expand beyond the physical limitations of the Super Nintendo Entertainment System, and ...