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Chrono Trigger was the second best-selling game of 1995 in Japan, and the various incarnations of the game have shipped more than 3.5 million copies worldwide. Distributed in the Japanese and North American markets in 1995, the game has been re-released on several other platforms with varying differences.
Chrono Trigger was produced in 1995 by Kazuhiko Aoki and directed by Akihiko Matsui, Yoshinori Kitase and Takashi Tokita.The development of the game was dubbed the "Dream Project", because it was headed by a "Dream Team" composed of supervisor Hironobu Sakaguchi, of Final Fantasy fame, as well as freelance supervisor Yuji Horii and character designer Akira Toriyama, both of Dragon Quest fame. [2]
The second version of the project, tentatively called Chrono Trigger: Brink of Time [4] then Chrono Resurrection, started development in April 2003. [3] Lazur has given several reasons to explain his willingness to restart the project, including his experience coding for the Dreamcast Visual Memory Unit, [1] programming for game developer DC Studios, [3] and playing Chrono Cross, the official ...
It forms part of the Chrono series, acting as a side story to the 1995 game Chrono Trigger. A version of the game is included with Chrono Cross: The Radical Dreamers Edition, which was released worldwide on April 7, 2022, for Windows, the Nintendo Switch, the PlayStation 4 and the Xbox One.
It is set in the same world as Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System. Chrono Cross was designed primarily by scenarist and director Masato Kato, who had help from other designers who also worked on Chrono Trigger, including art director Yasuyuki Honne and composer Yasunori Mitsuda.
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This category contains articles concerning the famous Chrono series of role-playing video games, originally spawned from Chrono Trigger, developed and published by Square Co. (now known as Square Enix).