Search results
Results From The WOW.Com Content Network
Good pedagogical practice has a theory of learning at its core. However, no single best-practice e-learning standard has emerged. This may be unlikely given the range of learning and teaching styles, the potential ways technology can be implemented, and how educational technology itself is changing. [3]
The potential of using social media in ecological, nature and forest education e.t.c. virtual nature groups can be great for promoting good habits in forest tourism and recreation (nature ethics), by entering general rules in the regulations by administrators, e.g. "DO NOT PICK UP PLANTS UNKNOWN TO US", which is to protect rare species from ...
Suyanto (born 2 March 1953) is a professor and technocrat from Indonesia.He had been a rector of Yogyakarta State University and Director General for Management of Primary and Secondary Education in Indonesian Ministry of Education and Culture.
An educator might learn to use these AI systems as tools and generate code, [3] text or rich media or optimize their digital content production. [4] Or a governmental body might see AI as an ideological project to normalize centralized power and decision making, [5] while public schools and higher education contend with increasing privatization ...
Bahasa Indonesia: Modul ini adalah Panduan untuk pengajar program "Reading Wikipedia in the Classroom" yang telah dilokalkan ke bahasa Indonesia menjadi "Menggunakan Wikipedia dalam Pembelajaran" (Modul 1). "Reading Wikipedia in the Classroom" adalah program pengembangan profesional untuk guru sekolah menengah yang diinisiasi oleh tim ...
These activities can be incorporated into the learner's daily routines and tasks. Unlike "traditional" e-learning approaches, microlearning often tends towards push technology through push media, which reduces the cognitive load on the learner. In a wide sense, microlearning can be understood as a metaphor which refers to micro-aspects of a ...
Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]
Competency-based learning or competency-based education is a framework for teaching and assessment of learning. It is also described as a type of education based on predetermined "competencies," which focuses on outcomes and real-world performance. [1]