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Structuralist film theory emphasizes how films convey meaning through the use of codes and conventions not dissimilar to the way languages are used to construct meaning in communication.
Two films may be from the same genre, but may well look different as a result of the film style. For example, Independence Day and Cloverfield are both sci-fi, action films about the possible end of the world. However, they are shot differently, with Cloverfield using a handheld camera for the entire movie. Films in the same genre do not ...
Kurosawa emphasized time and again that the screenplay was the absolute foundation of a successful film and that, though a mediocre director can sometimes make a passable film out of a good script, even an excellent director can never make a good film out of a bad script. [5]
Formalist film theory is an approach to film theory that is focused on the formal or technical elements of a film: i.e., the lighting, scoring, sound and set design, use of color, shot composition, and editing.
The easiest stylistic device to identify is a simile, signaled by the use of the words "like" or "as". A simile is a comparison used to attract the reader's attention and describe something in descriptive terms. Example: "From up here on the fourteenth floor, my brother Charley looks like an insect scurrying among other insects." (from "Sweet ...
6. 'Scarface' (1983) — rise to power. Say hello to Tony Montana's rapid ascent in the Miami drug world. The montage is as fast, furious, and explosive as the character it portrays, accompanied ...
In traditional linear movies, the author can carefully construct the plot, roles, and characters to achieve a specific effect on the audience. Interactivity, however, introduces non-linearity into the movie, such that the author no longer has complete control over the story, but must now share control with the viewer. There is an inevitable ...
Another example is found in Edith Wharton's The Age of Innocence. [2] Ellipsis is a common procedure in film narrative, where movement and action unnecessary to the telling of a story will often be removed by editing. For example, there would be no need to show a character standing up from a chair and walking the length of a room to open a door.