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Multiple Access with Collision Avoidance for Wireless (MACAW) [1] is a slotted medium access control (MAC) protocol widely used in ad hoc networks. [2] Furthermore, it is the foundation of many other MAC protocols used in wireless sensor networks (WSN). [2] The IEEE 802.11 RTS/CTS mechanism is adopted from this protocol.
Common multiple access protocols that may be used in packet radio wireless networks include: Carrier-sense multiple access with collision avoidance (CSMA/CA), used in IEEE 802.11/WiFi, potentially using a distributed coordination function; ALOHA and slotted ALOHA, used in ALOHAnet; Reservation ALOHA (R-ALOHA) Mobile Slotted Aloha (MS-ALOHA)
Multiple access with collision avoidance (MACA) is a slotted media access control protocol used in wireless LAN data transmission to avoid collisions caused by the hidden station problem and to simplify exposed station problem.
Bluetooth V4.0 with standard protocol and with low energy protocol; IEEE 802.15.4-2006 (low-level protocol definitions corresponding to the OSI model physical and link layers. Zigbee, 6LoWPAN, etc. build upward in the protocol stack and correspond to the network and transport layers.) Thread (network protocol) UWB; Wireless USB; Zigbee; ANT+
In carrier detection, computers continue to listen to the network as they transmit. If computer detects another signal that interferes with the signal it is sending, it stops transmitting. Both computers then wait for a random amount of time and attempt to transmit. Contention methods are most popular media access control method on LANs. [1]
It is particularly important for wireless networks, where the alternative with collision detection CSMA/CD, is not possible due to wireless transmitters desensing (turning off) their receivers during packet transmission. CSMA/CA is unreliable due to the hidden node problem. [3] [4] CSMA/CA is a protocol that operates in the data link layer.
Time-division multiple access (TDMA) is a channel access method for shared-medium networks. It allows several users to share the same frequency channel by dividing the signal into different time slots. [1] The users transmit in rapid succession, one after the other, each using its own time slot.
In the Ethernet protocol, when a communication collision happens (when two users of the medium try to send at the same time), each user waits for a random period of time before re-accessing the link. However, a user will wait ("back off") for a random amount of time proportional to the number of times it has successively tried to access the link.
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