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  2. Phaser (game framework) - Wikipedia

    en.wikipedia.org/wiki/Phaser_(game_framework)

    Phaser vs. Cocos2d-x: Cocos2d-x is a cross-platform 2D/3D game development framework. Compared with Phaser, it supports more native platforms, such as iOS and Android. However, Phaser is based on HTML5, which makes it easier to integrate with modern web technologies and is suitable for rapid iteration and deployment of web platforms.

  3. Template:Infobox video game/testcases - Wikipedia

    en.wikipedia.org/wiki/Template:Infobox_video...

    This is the template test cases page for the sandbox of Template:Infobox video game Purge this page to update the examples. If there are many examples of a complicated template, later ones may break due to limits in MediaWiki ; see the HTML comment " NewPP limit report " in the rendered page.

  4. W3Schools - Wikipedia

    en.wikipedia.org/wiki/W3Schools

    W3Schools is a freemium educational website for learning coding online. [1] [2] Initially released in 1998, it derives its name from the World Wide Web but is not affiliated with the W3 Consortium. [3] [4] [unreliable source] W3Schools offers courses covering many aspects of web development. [5] W3Schools also publishes free HTML templates.

  5. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    Cocos3d works as an extension on cocos2d-iPhone, written in Objective-C. Bill Hollings at Brenwill Workshop Ltd is leading this branch. Axmol Engine is an open-source, C++ multi-platform engine designed for mobile devices, desktop, and Xbox, well-suited for 2D game development. It was launched in November 2019 as a fork of Cocos2d-x v4.0.

  6. Template:Video game titles - Wikipedia

    en.wikipedia.org/wiki/Template:Video_game_titles

    The two templates must be used together to properly generate the table. The main template does not have any special parameters other than accepting instances of {{Video game titles/item}}. The item sub-template has multiple parameters to display the video game title's information as well as alter the format of the table rows.

  7. CSS grid layout - Wikipedia

    en.wikipedia.org/wiki/CSS_grid_layout

    The first comprehensive draft of a grid layout for CSS was created by Phil Cupp at Microsoft in 2011 and implemented in Internet Explorer 10 behind a -ms-vendor prefix.The syntax was restructured and further refined through several iterations in the CSS Working Group, led primarily by Elika Etemad and Tab Atkins Jr.

  8. Template:Epic Games - Wikipedia

    en.wikipedia.org/wiki/Template:Epic_Games

    Template documentation This template's initial visibility currently defaults to autocollapse , meaning that if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title bar; if not, it is fully visible.

  9. Template:The Game - Wikipedia

    en.wikipedia.org/wiki/Template:The_Game

    This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible.