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The first example was the 1955 DKW 350. [1] The 1968 Suzuki RP68 was intended to compete in the 1968 season, however a rule change mandating single-cylinder engines meant that the 50 cc (3.1 cu in) RP68 never raced. [2] [3] Honda later revived the layout for the 1982–1984 NS500/NSR500 Grand Prix racing motorcycles. [4]
The main change was the addition of the SEM80/90 digital radio sets (also being fitted to the Leopard 1 at the same time), and the ammunition reloading hatches being welded shut. Even with these minor changes the new batch was known as the 2A3 .
God Hand [a] is a 2006 beat 'em up game developed by Clover Studio and published by Capcom for the PlayStation 2. It was released in Japan and North America in 2006, and in 2007 for PAL territories. It was released in Japan and North America in 2006, and in 2007 for PAL territories.
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU).
An unfaired, or streetfighter/naked bike, variation of the YZF-R15 v2.0, called the M-Slaz (also called Xabre in Indonesia; TFX 150 in the Philippines and Vietnam), [3] is made in Thailand, [4] Indonesia, and Vietnam.The Yamaha YZF-R15 Version 2.0 is a sportbike that was launched by Yamaha in 2011. It is the second iteration of the R15 series ...
The Jogcon [a] is a game controller developed and produced by Namco for the PlayStation.. Originally released in 1998 as part of a special edition package with R4: Ridge Racer Type 4, [1] it was designed to combine the function of a steering wheel controller, while maintaining the size of a standard PlayStation controller. [2]
Power Instinct, released in Japan as Gōketsuji Ichizoku (豪血寺一族, "Gōketsuji Family"), is a fighting video game series created by Atlus.. The series is known for its absurdist humor.
Car and Driver described it as having an "almost supernatural" resemblance to actual racing, commenting that "If you enter a turn too rapidly, you will spin. If you "brake" too early, it will take you longer to accelerate out of the turn." Triplanetary was a science fiction rocket ship racing game [2] that was sold commercially between 1973 and ...