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A new division called Bohemia Interactive Simulations was created, and later spun off and became a standalone business entity. Following Codemasters' decision of not supporting the studio, Bohemia Interactive decided to develop a spiritual successor to Cold War Crisis titled Arma: Armed Assault. It was both a critical and financial success ...
Argo is a free-to-play multiplayer first-person shooter video game developed by Bohemia Interactive. The initial prototype of the game, Project Argo, was released on 1 November 2016 as part of Bohemia Incubator. [1] [2] The game was released as Argo on 22 June 2017. [3]
Arma (sometimes stylized as ArmA) is a series of first-and third-person military tactical shooters developed by Czech game developer Bohemia Interactive and originally released for Microsoft Windows. The series centers around realistic depictions of modern warfare from various perspectives.
Vigor is a free-to-play online survival shooter game originally developed for the Xbox One by the Czech studio Bohemia Interactive. As of July 2020, it is also available on the Nintendo Switch. Initially released as an early access title in August 2018, the game was fully released on August 19, 2019.
Pages in category "Bohemia Interactive games" The following 22 pages are in this category, out of 22 total. This list may not reflect recent changes. A. Alpha Prime;
Melichárek was formerly an employee of Bohemia Interactive, and was the lead developer of their 2017 simulation video game Take On Mars. [ 2 ] [ 14 ] In 2020, Silica was picked up by Bohemia Interactive's "Bohemia Incubator" program, which assists indie game developers with development and publishing, and was developed into a standalone game.
Take On Helicopters is a 2011 flight simulation video game developed by Bohemia Interactive.It was released on 27 October 2011 for Microsoft Windows, with its first official downloadable content, Take On Helicopters: Hinds being released on 15 March 2012.
The game was in development since 2008. It was originally a project of Black Element Software that was later acquired by Bohemia Interactive and continued under its wings. The story was inspired by the unfinished Gaea trilogy of David Lagettie (concept) and P. D. (Phil & Didi) Gilson (author team) and most notably its unreleased second book ...