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  2. Entertainment Software Rating Board - Wikipedia

    en.wikipedia.org/wiki/Entertainment_Software...

    The ESRB rating system is enforced via the voluntary leverage of the video game and retail industries in the subscribing countries for physical releases; most stores require customers to present photo identification when purchasing games carrying the ESRB's highest age ratings, and do not stock games which have not been rated.

  3. List of AO-rated video games - Wikipedia

    en.wikipedia.org/wiki/List_of_AO-rated_video_games

    The Entertainment Software Rating Board (ESRB), the content rating board for games released in North America, has issued an "Adults Only" (AO) rating for 24 released video games. AO is the highest rating in the ESRB system, and indicates that the organization believes that the game's content is suitable only for players aged 18 years and over.

  4. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings, enforces industry-adopted advertising guidelines, and ensures responsible online privacy principles for computer and video games and other entertainment software in countries of North America. [47]

  5. ESRB to parents: Hel-lo, games have ratings! - AOL

    www.aol.com/2012/02/16/esrb-penny-arcade-ratings...

    The Entertainment Software Rating Board (ESRB) has launched a new ad campaign to let parents know that a.) Video game boxes have big black letters on them and b.) Those letters mean something to ...

  6. International Age Rating Coalition - Wikipedia

    en.wikipedia.org/wiki/International_Age_Rating...

    The International Age Rating Coalition (IARC) is an initiative aimed at streamlining acquisition of content ratings for video games, from authorities of different countries. Introduced in 2013, the IARC system simplifies the process of obtaining ratings by developers, through the use of questionnaires, which assess the content of the product.

  7. 1993–94 United States Senate hearings on video games

    en.wikipedia.org/wiki/1993–94_United_States...

    As a result, the American video game industry created the Interactive Digital Software Association (now known as the Entertainment Software Association) in July 1994 to serve as an advocacy group for the industry, and subsequently formed the Entertainment Software Ratings Board (ESRB) to provide content ratings on video games sold at retail in ...

  8. Video game censorship - Wikipedia

    en.wikipedia.org/wiki/Video_game_censorship

    Voluntary rating systems adopted by the video game industry, such as the ESRB rating system in the United States and Canada (established in 1994), [7] and the Pan European Game Information (PEGI) rating system in Europe (established in 2003), are aimed at informing parents about the types of games their children are playing (or are asking to play).

  9. Truth in Video Game Rating Act - Wikipedia

    en.wikipedia.org/wiki/Truth_in_Video_Game_Rating_Act

    The United States Truth in Video Game Rating Act (S.3935) was a failed bill that was introduced by then Senator Sam Brownback (R-KS) on September 26, 2006. The act would require the ESRB to have access to the full content of and hands-on time with the games it was to rate, rather than simply relying on the video demonstrations submitted by developers and publishers. [1]