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  2. Sketch (drawing) - Wikipedia

    en.wikipedia.org/wiki/Sketch_(drawing)

    A sketch (ultimately from Greek σχέδιος – schedios, "done extempore" [1] [2] [3]) is a rapidly executed freehand drawing that is not usually intended as a finished work. [4] A sketch may serve a number of purposes: it might record something that the artist sees, it might record or develop an idea for later use or it might be used as a ...

  3. Comparison of vector graphics editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_vector...

    Xara Photo & Graphic Designer (and earlier product ArtWorks) was the first vector graphics software product to provide fully antialiased display, advanced gradient fill and transparency tools. The current version supports multi-page documents, and includes a capable integrated photo tool making it an option for any sort of DTP work.

  4. Graphics tablet - Wikipedia

    en.wikipedia.org/wiki/Graphics_tablet

    A graphic tablet. A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand draw or paint images, animations and graphics, with a special pen-like stylus, similar to the way a person draws pictures with a pencil and paper by hand.

  5. XnView - Wikipedia

    en.wikipedia.org/wiki/XnView

    XnResize — image resizer (Linux, macOS, Windows); the current version 1.0; XnRetro — used to assign vintage or instant effect for images (Linux, macOS, Windows); the current version 1.30; XnSketch — transform images into cartoon or sketch (Linux, macOS, Windows); the current version 1.20

  6. Clip Studio Paint - Wikipedia

    en.wikipedia.org/wiki/Clip_Studio_Paint

    Clip Studio Paint (previously marketed as Manga Studio in North America), informally known in Japan as Kurisuta (クリスタ), [Note 1] is a family of software applications developed by Japanese graphics software company Celsys.

  7. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value; two-dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography).