When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    Before Direct3D 10, new versions of the API introduced support for new hardware capabilities, however these capabilities were optional and had to be queried with "capability bits" or "caps". Direct3D 10.1 was the first to use a concept of "feature levels" [1] [3] [6] to support both Direct3D 10.0 and 10.1 hardware. [3] [7] [8]

  3. Table of keyboard shortcuts - Wikipedia

    en.wikipedia.org/wiki/Table_of_keyboard_shortcuts

    Place computer into sleep/standby mode Windows 10: ⊞ Win+x > u > s. Windows 7: ⊞ Win+→+→+↵ Enter. Sleep (available on some keyboards) ⌥ Opt+⌘ Cmd+Eject: Sleep (available on some keyboards, configurable in Control Panel Power Options Advanced tab dialog box) Shut down computer Windows 10: ⊞ Win+x > u > u: Ctrl+⌥ Opt+⌘ Cmd+Eject

  4. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Windows 10 October 2018 Update (Version 1809) Includes WDDM 2.5. [52] Updates to Display driver development in Windows 10, version 1809 include the following features: [53] Shader Model 6.3, adding support for DirectX12 Raytracing (DXR). [54] Raytracing, in order to support hardware-accelerated raytracing in Direct3D 12.

  5. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    In Direct3D 11.4 for Windows 10, there are nine feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards, levels 10_0, 10_1 refer to respective legacy versions of Direct3D 10, [65] 11_0 and 11_1 reflects the feature ...

  6. 3DMark - Wikipedia

    en.wikipedia.org/wiki/3DMark

    Windows XP Windows Vista Windows 7 Windows 8 Windows 8.1 Windows 10: DirectX 9.0c Unsupported 3DMark Vantage: Futuremark released 3DMark Vantage on April 28, 2008. [17] It is a benchmark based upon DirectX 10, and therefore will only run under Windows Vista (Service Pack 1 is stated as a requirement) and Windows 7.

  7. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading. Shaders have evolved to perform a variety of specialized functions in computer graphics special effects and video post-processing , as well as general-purpose ...

  8. Function key - Wikipedia

    en.wikipedia.org/wiki/Function_key

    Mac: The classic Mac OS supported system extensions known generally as FKEYS which could be installed in the System file and could be accessed with a Command-Shift-(number) keystroke combination (Command-Shift-3 was the screen capture function included with the system, and was installed as an FKEY); however, early Macintosh keyboards did not support numbered function keys in the normal sense.

  9. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.